So can anyone tell me if CDPR is confirmed to be fixing the framerate problems mentioned in some of the reviews? Is that part of the day 1 patch?
So far the only...negative points judging by these reviews are:
- Main story is heavy on the fetch quests. WTF? Really goes against what the developer has been saying and also some media outlets that claimed they had not seen ANY fetch quests after 10 hours of playing. Lol...really now?
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So can anyone tell me if CDPR is confirmed to be fixing the framerate problems mentioned in some of the reviews? Is that part of the day 1 patch?
Official Playstation is review is by far the most biased review for Witcher 3. The reviewer is clearly a skyrim fanboy. Complaining about the "open world" of the witcher 3. Nuts
Indeed, they are also literary the only site that said the main story is boring. I read it's rather long as a negative, but no other review stated it's boring. Maybe IGN was expecting an epic, flashy world saving story ala DAI?
Can you show me the link to where they said that it was not it's own difficulty?Kotaku said that as well. Kevin's recommended fix is playing on a higher difficulty level than you were planning too. So I guess I will do that.
That's actually pretty common with review copies too. They usually are not the version that gets shipped.
That is not the case. IIRC they said a few months ago that permanent death is a toggle option when you start a new game, not it's own difficulty.
I doubt it. What is or isn't a "fetch quest" is largely subjective. To a degree, every quest in every RPG ever is a fetch quest. But what makes them interesting is the coating around them. For some RPGs it's because you're role-playing a character, for others it's the combat system, for others it's the story. For The Witcher 3 it should be a mix of all three.
I have another question. What exactly is the debug version of the game? That just means that reviewers were playing on a version of the game before any bugs were removed, right?
There will be gamers out there whose idea of "open world" is Bethesda "open world" where it's more sandboxy and you can do anything, steal anything, kill anything, even your own companions. One of the immersion breaking moments for me in Fallout 3 is at the beginning where you can literally kill all of your childhood friends in the vault, which doesn't make sense. Some people would argue that it is true "free choice", for me it breaks the fidelity of the world..
However, I can imagine open world "purists" expecting a sandbox where they have the option to hack to death Triss, Yen, and marry Dandelion and buy a house together in Vizima - then call that abomination "making their own story" and their "personal Witcher journey". For me, I want a wonderfully crafted story from CDPR which is consistent that I can immerse myself in, which is what they've delivered. I don't want a sandbox for griefers, which is probably what the reviewer for Official Playstation was expecting.
Can't agree more. CDPR have always been the master of storytelling since Witcher 1 was released. True Witcher fans (a.k.a most who played the previous two installments on PC) don't only care about what the world has to offer, the gameplay mechanics etc, but the storyline is important as well. Most gamers who just jump into Witcher series without ever playing 1 & 2 or read the novels will expect Witcher 3 to be a Skyrim-like game. The storyline is where CDPR excel most and I'm really excited to see what will happen to this saga
I wound t pay too much attention to IGN's comment on fetch quests.
CDPR have no problem in doing those, but making them valuable with awesome stories and characters, thats their deal.
As for true literal fetchquests, 95% of all quests in all RPGs ever made are fetch quests, so remember that.
Does anybody know when can we expect Angry Joe review?
From his Facebook:
"Sry guys I dont have a review copy of Witcher 3 for when that embargo lifts tomorrow. I didt have a PS4 Devkit. Ill review it after release!"