Something is wrong on your end me-thinks... It was only 5.2mb for me.Fixes 1 thing, 43GB download..
If you got the game from GOG (which frankly you should) then you can easily get around that by right clicking the EXE and making a shortcut, place it on your desktop and run the game from there. However if you it on Steam then you are screwed because their DRM won't allow that. Then the game will start without GOG and it won't update until you actually start up GOG and tell it to.Just spent all day yesterday modding this game to a stable condition. Now I get to start from scratch again thanks to auto-updates. Thanks...
The stutter you mentioned in combination with DLSS 3 Frame Generation - more precisely what it can't handle properly yet are(Dont use Nvidia Overlay --> MicroStutter.)
(Msi Afterburner/RTSS is fine and smooth. Just dont use any Frame limiters with it in combination with FrameGen --> Stutter.).
on load what? Save game? Fast travel? on what DX mode? What is ur PC spec? Are you using some mods?Any update on the instant-crash-on-load bug?
Everyone who having problems with game crashing (nvm if it's DX11 or DX12) should fist do:
1) delete all "dx12user.settings" and "user.settings" file in ur "<documents>/The Witcher 3" Folder. (When you start the game this files will be automaticly restored to default config, you just need to configure again ur in game gameplay, graphic, video etc. settings)
2) go to "<ur game directory>/bin/" folder and delete folders: "x64_dx12" and "x64" and "config" (if u having mods ini files there, then first do backup of thoes) and run game werify/repair in GOG/Steam client, to downloads thoes files again.
3) delete "Mods" folder if you have it in "<ur game direcotry>/" (first do copy of ur mods if you have ones)
4) update ur GPU drivers and Game update to newest version.
5) go to "<ur game directory>/bin/x64" (for dx11) or "... bin/x64_dx12/" and open properties of ur file: "witcher3.exe", go to tab "compatibility" and mark "run this program as an administrator" and also "disable fulscreen optimizations". Remember to first run game witchout any mods installed!
6) disable all in game overlay, on Steam settings, GOG settings, on Geforce Experiences Settings or AMD Adrenaline.
7) if you playing on laptop, then change ur system power plan to "Performance" and in your dedicated GPU Control Panel change 3D program settings for your game exe and then select preferred graphic processor for this program/game to "High performance <ur GPU> processor"
8) if still DX11 mode crashing and if ur GPU supports Vulkan technology, then download DXVK dll:
- download newest "dxvk-...tar.gz" from: https://github.com/doitsujin/dxvk/releases
- unpack this file and from "x64" folder copy: "d3d11.dll" and "dxgi.dll" in to the same location where is the game .exe (This will force the game to use vulkan instead of the DX11)
9) for AMD RX 7900 XT/X series GPU try to change game AA from FSR to TAAU. (Yea i know u will get smaller performance, but for now it maybe only available solution, untill AMD or CDPR fix it in new driver/game patch, that lost performance in RT you can restore by installing my mod: All-In-One RT Tweaks
10) if you ur PC have lower then 32GB RAM, then Increese system virtual memory size:
Click Start > All Programs > Control Panel > System > Advanced > Performance > Settings > Advanced > Virtual Memory. Click Change. In Customize size set "Initial Size" to 16384 (MB) and "Maximum Size" to 49152 (MB) (or 65536 MB max)
11) If ur game crashing at same specific place or quest cutsceen then change to other DX mode (DX11 or DX12) and complite this quest or do more progress and then save and return back to previous DX mode
If you don't use DLSS features in game and you currently have the problem on Windows with repeated crashes when you exit to Desktop after loading your current DX12 Witcher 3 progress and you don't want to enable Windows 8 Compatibility mode in wircher3.exe properties, make sure to move sl.dlss_g.dll from "The Witcher 3 game directory\bin\x64_dx12" into another backup location.
Only when "sl.dlss_g.dll" is present the issue I describe can occur!
Keep in mind the .dll changes below would disable all DLSS options for you.
Don't try to replace or delete the .dll file for no reason when you use DLSS features in The Witcher 3.
If the crash dump files consume several GB disk space on your drive already, delete the files/folders in:
%LOCALAPPDATA%\CrashDumps
%LOCALAPPDATA%\REDEngine\ReportQueue
You have no problem with 32gb ram, me too but some user told me that increasing virt. Memory helps him solve stability problem with in w3, because he had 16gb ram.Just let Windows set you page file size automatically .... Setting a page file manually hasn't been a thing since Windows XP. Ever since Win Vista/7 upgraded the memory management so it just isn't necessary. I'm running a highly modded Skyrim right now and I've seen my memory usage as high as 30.2 GB (out of 32 GB) and my page file grow as large as 86 GB. If I had used a fixed size less than that then the game would have crashed. Another downside is page file fragmentation, if you let Windows manage the page file size when you quit out of a game or other page file hungry application Windows will automatically defrag the page file when it shrinks it and moves all the data it wants to keep to the front of the page file.