Among others, Loghain's villain status.What retcon exactly?
If the gameplay and customization is good enough, I'll be perfectly fine with playing a renegade antisocial asshole. I'm actually rather impressed from what I'm seeing in that regard.I have to say, owning your own customizable castle is a really cool feature. That along with combat and exploration are swaying me to buy this game. Even if I already hate the characters.
Fine with me since I kill Loghain and put Alistair on the throne every time anyway. I get Loghain, but I can't forgive him as a Cousland.Let me put it like this Addai: Do you want Loghain in DA:I or not? Because with import variance he can be there, without them we'd be stuck with moronic Alistair on the the throne.
For crying out loud......why???
also you recreate Hawkes face again!? wtf is that shit
We've got plenty of reasons to be skeptical of Bioware and precisely none of them have to do with CDPR.For crying out loud......
Sometimes I think some people here are bitching about Dragon Age series just for the sake of it. Like they are afraid Bioware fans will consume the Witcher if they are not keeped in check or something.....
Though complaining about being able to customize the previous hero's faces doesn't make sense at all. I'm skeptical too, very, but not blindly so.We've got plenty of reasons to be skeptical of Bioware and precisely none of them have to do with CDPR.
I sure hope Hawke's involvement is minimal. Never wanted to see that pile of fail again.
Woah baby you put a lot of words in my mouth there.For crying out loud......
No one is forcing you with a gun to re-create your Hawke again, you can stick with the default face if extra character creation is bothering you that much.
Bioware is just giving the option for the fans of DA2 to give DAI Hawke the look they remember from their own playthroughs.
Sometimes I think some people here are bitching about Dragon Age series just for the sake of it. Like they are afraid Bioware fans will consume the Witcher if they are not keeped in check or something.....
totally@guipit
I don't think immersion's not being protected by allowing people to simply remake their warden's face themselves on this. A lot of people like myself don't even have those original files anymore for all of that. I really don't see the big deal, here.
My immersion's not that fragile, personally. It's also not a game that's ever been that immersive. Not since DA 2, anyway.
Sometimes, there's just no way to keep a player's immersion from being broken. Bethesda does this with The Elder Scrolls and Fallout for convenience sake to the player. In fact, on the forums, people actually complained that they took that away from Skyrim, because they said they don't want to do the opening sequence repeatedly when they start a new game and wish to just jump right in. Me, I make sure I get the face right the first time. In Oblivion, it was actually necessary because the lighting changed the look of a character's face a ton, and a "good looking character" if I can even say that for Oblivion, looked a lot worse in different lighting, and it would make you want to restart.totally
just saying they went to whole other level. It's hard to believe that these guys have bigger budgets than W2. I guess it isn't a big deal since the game doesn't take itself too seriously.
Now that I think about it, Bethesda also does this with FO3 and other games where they ask you to edit your face after exiting the starting town. There are just too many games that don't care about this stuff.
Going back a bit... what do you think looks so good about the combat? To me it looks like a re-hash of DA2 with restrictive classes, over-the-top MMO animations, and even a lot of the same abilities.I have to say, owning your own customizable castle is a really cool feature. That along with combat and exploration are swaying me to buy this game. Even if I already hate the characters.
I'm not flipping head over heels for it, but one thing Bioware does well is making every class worthwhile. I played all the classes in ME and ME2, two of them in DA:O, and they all provided a solid experience. Spell casting looks much cooler in Frostbyte. Archery seems more dynamic and fun to play - I'm a huge fan of rouges/ranged combat. You can apparently choose between a twitch-based approach or the tactical view...which, granted isn't fully tactical but looks better than DA2. Some of it is over the top, most fantasy RPGs are. As for abilities, I don't think they've listed them all.Going back a bit... what do you think looks so good about the combat? To me it looks like a re-hash of DA2 with restrictive classes, over-the-top MMO animations, and even a lot of the same abilities.