Sardukhar;n10912521 said:
Depends what you mean by "very well". I would say that there are no TPS games that handle it very well and a couple that do okay.
GTA V's shooting handles shooting fantastically, so not sure quite what you mean in that regard. The Ghost Recon games are also great. The Division handled it well. Gears of War, too.
I would say all of these shooting mechanics are handled "very well," but maybe we'll have to agree to disagree, since its tough to look at it completely objectively.
Melee in Vermintide feels fantastic (both games), melee in the Dead Island games also feels and plays well, and of course, KCD is a good example.
Granted, games that implement excellent first person melee are much fewer (in my opinion) than games that have above-average TPS.
kofeiiniturpa;n10912651 said:
It's a common notion, yeah. But can you explain why exactly moving the crosshair in first person is - allegedly - better than moving it in third person? What's specifically the "better" of it and why, if it is an objective claim?
Afterall, most of the times you use the exact same controls and often even the same tactics with both, the experience is mechanically almost the same.
It's not an objective claim. If I said otherwise at some point, that's my bad, because I don't actually feel that way.
First person shooters tend to eliminate the visual "noise" associated with the camera getting caught on objects, and your character blocking your vision. So there can be a certain level of disconnect between what your character should be seeing and what you see.
Furthermore, you can more easily aim at targets that are much closer to you (it can be a huge pain in the butt to fire at somebody who is right in front of you with TPS in some games, not all though).
Also, sound effects are generally a bit more realistic in first person. Again, not always, but games that have good sound design can allow you to hear footsteps and more easily tell where they're coming from.
All of this is subjective, and based on my personal experience and the experiences I've observed from others.
Honestly, though? TPS also offers a lot of benefits. Wider field of vision, the ability to see your character, the ability to see around corners, etc.