Dark Souls is not so dark, it shows quite light and understandable picture:I generally just prefer good games with good graphics. If it is dark or not is irrelevant. If a game has bright ugly pokemon like graphics, it's highly unlikely I will play it in the first place.
Some of the best selling games of this generation is dark souls and bloodbourne, some of the "darkest" games around.
No, it's not. You just wish it was. Say hello to some of the most successful games like Splinter Cell, Thief (the original, not the remake), Skyrim, Far Cry 1, Metro, Metal Gear, et alIt's obvious, you just don't want to see it.
Splinter Cell and Thief are stealth games - they must be dark. Gwent is not a stealth game eventually . Skyrim, Metro, Far Cry 1, Metal Gear et al are not dark [...}. Just look at the screenshots. In the Skyrim people even make many mods for realistic nights and lighting at all, cause they are too light in original.No, it's not. You just wish it was. Say hello to some of the most successful games like Splinter Cell, Thief (the original, not the remake), Skyrim, Far Cry 1, Metro, Metal Gear, et al
(I'll stop here before it gets tedious)
Now tell me again about successful games being bright.
Touissaint! One of my favourite places of Witcher 3. I just replayed the game again, and that place is so nice. Yes, you are right about the lights, and that place. But I think you forget that most of the rest of Witcher 3 is quite dark, especially Velen, but also Skellige. Novigrad surroundings might be an exception, but it is nothing like Touissaint.
You forget that Gwent is not 3rd person RPG with adventures in the open world. It's a game which we are playing in a relaxing fun tavern or public house atmoshere. Noone plays cards in a tavern with blood or in the mud! Cards need a soft relaxing place. It's a one of the mistake of CDPR - to make a card game like Witcher or HoM&M (another mistake is charges). RPG can be dark cause it's adventure when u walk through mud and unexplored areas. Cards is made for relax and fun. When u come home tired of work and want to have some fun, this muddy fields, dark murdery taverns and foggy interface are not what u want to see, especially everyday. Cards exist for fun (it's their purpose) and atmoshere must be appropriate.But I think you forget that most of the rest of Witcher 3 is quite dark, especially Velen, but also Skellige. Novigrad surroundings might be an exception, but it is nothing like Touissaint.
This.Witcher world is meant to be dark, its not some cartoon, so gwent is also dark i personally like it
Yes, no shadows is bad, but now boards are much better, even with no shadows. I think, they need just add some shadows from leaders and some shadows on boards, but these shadows must be very very light. Without shadows picture looks a little cartoonish, not realistic. But this doesn't mean that they must return everything to dark original style, where u must squint to see something. Going to light is a right way for fun and relaxing card game.The boards were not designed for that and now look strange (for example, the leaders now look like pasted in via good old green screen tech).