I want to lost my memory about this game and play again. Jesus...., I feel so empty after this game. I want more!
It is a matter of priorities.
Like Sagitarii says, including conversations and dialog for all possible worldstates after you finish the game would have been an enormous undertaking.
I would like anyone who thinks this is an easy thing of just keeping the NPCs around to think for a moment.
1) Every NPC would have to react to all possible world-states that affect them. For the major NPCs that would be all of them.
2) They need to have different scenarios of where they are and what they are doing, logically, depending on the endings.
3) Even entire areas might have to change dramatically if we were to showcase the ending world states
And this is just a small list of considerations that ultimately led to the decision to not include this. As is the case with branching stories, they get heftier and heftier the further you go down the branches. To add tailored content to the end world would be a huge a undertaking if we were to do it right (and we don't like to do things unless we do them 'right' particularly when it comes to story and plot).
And before you yell that this was lazy on our part...please remember that we already have one of the heftiest scripts in gaming and so many voice over sessions that it boggles the mind.
Just remember...there is never such a thing as "JUST" adding something when it comes to a game like this.
WOW! What a body blow. Guys seriously at the very minimum, just place them in the world, at Kaer Mohren for the Witchers (inc Ciri if the Witcher ending)
Place Triss in a flat, Yenn in her room at Kaer Mohren, they dont even need to say anything apart from "Hey Geralt" or something, it's just so you can go on in the world happy with the knowledge they are in it with you.
What game is as good, as immersive or even better than TW3 ? Damn now I'll be so picky for my next game. I want to start anew but not motivated enough for now.
What an absurd post that red made... Truly disappointing, a sad attempt to dodge fan criticism? I can't even understand why one would post that, when the majority of people talking about end game states either don't care about a state that changes by the players decisions, and those that do care about choices are mostly fine with paying for it
i mean really... Dude needs to work in pr before posting something like that, he needs experience lol
WOW! What a body blow. Guys seriously at the very minimum, just place them in the world, at Kaer Mohren for the Witchers (inc Ciri if the Witcher ending)
Place Triss in a flat, Yenn in her room at Kaer Mohren, they dont even need to say anything apart from "Hey Geralt" or something, it's just so you can go on in the world happy with the knowledge they are in it with you.
Hi,
I am sorry I am not a PR representative and don't only tell you things that are PR approved. I speak from my personal experience and outline reasons why we did what we did.
Please remember I could have just not said anything, but I saw that a lot of people are commenting on this...and a lot of people asking why we don't "just" add some more dialog lines to NPCs for after the game, so I explained why it is not as simple as it may seem.
It is always refreshing when a community engages in dialog about a solution to a problem. Often, we may find new ways to approach things, which is why I am here.
I will, in the meantime, pass the suggestion of using the last savegame before the final mission as a starting point for the "After Ending" game on. I think this is a good idea that we can look into for a patch.
As for Expansion content after the main game, I will also add that to the feedback. I outlined in my reply why this is a more expansive change/addition, but it doesn't hurt to ask.
In the meantime, thank you for keeping the discussion civil and for the suggestions and feedback!
---------- Updated at 08:24 AM ----------
I will happily pass on the suggestion to the rest of the team.
Blows, incidetally, were not intended. I merely pointed out the difficulties of the things that have already been requested by people in this and other threads about this topic.
Apologies if this was taken as an insult or attack.
Hi,
I am sorry I am not a PR representative and don't only tell you things that are PR approved. I speak from my personal experience and outline reasons why we did what we did.
Please remember I could have just not said anything, but I saw that a lot of people are commenting on this...and a lot of people asking why we don't "just" add some more dialog lines to NPCs for after the game, so I explained why it is not as simple as it may seem.
It is always refreshing when a community engages in dialog about a solution to a problem. Often, we may find new ways to approach things, which is why I am here.
I will, in the meantime, pass the suggestion of using the last savegame before the final mission as a starting point for the "After Ending" game on. I think this is a good idea that we can look into for a patch.
As for Expansion content after the main game, I will also add that to the feedback. I outlined in my reply why this is a more expansive change/addition, but it doesn't hurt to ask.
In the meantime, thank you for keeping the discussion civil and for the suggestions and feedback!
---------- Updated at 08:24 AM ----------
I will happily pass on the suggestion to the rest of the team.
Blows, incidetally, were not intended. I merely pointed out the difficulties of the things that have already been requested by people in this and other threads about this topic.
Apologies if this was taken as an insult or attack.
what will you pass on our suggestion?? Or your
did not understand loading the game before the ending is no patch we would like you to pass on our suggestion
Can we at least have STASH, I don't want to manage my inventory in the next playthrough like the first time ever again, it took me a lot of time to decide what to keep or sell.
Trophies also need a bit of love, some of them only shown as a pouch.
You can make a Stash yourself - just get a place in the world where you stash everything (on the ground). I had my "stash" near Hattori - after about 30-40 hours of gameplay dropped items were still lying there.
Like in Diablo 1.
Same...But i started to thick about modding to make world alife and etc....Same. But after a period of 2-3 days you will want to replay it again ) That happened with me.