Now that it's out - What is new to NG+?
hi guys.
for those who got a few hours on NG+ i wanna ask :
is there anything more to it than just keeping the old equipment and skills and bumping some numbers of AIs the make them challenging?
to me it sounds like all the game does it making enemies do more damage and have more health.
is there anything more substantial to it than that? are there end-game type of enemies earlier on, or any changes to enemy locations or configurations?
anything that is more meaningful than just a restart of the game with 30 skill points right out the gate and upgraded armor? anything that changes the way you play or experience the game?
---------- Updated at 07:02 PM ----------
anyone played it enough to tell?
hi guys.
for those who got a few hours on NG+ i wanna ask :
is there anything more to it than just keeping the old equipment and skills and bumping some numbers of AIs the make them challenging?
to me it sounds like all the game does it making enemies do more damage and have more health.
is there anything more substantial to it than that? are there end-game type of enemies earlier on, or any changes to enemy locations or configurations?
anything that is more meaningful than just a restart of the game with 30 skill points right out the gate and upgraded armor? anything that changes the way you play or experience the game?
---------- Updated at 07:02 PM ----------
anyone played it enough to tell?