I remember that somewhere it was said that this is most likely the goal with relation to everything they still wanted to do with/for the game compared to what the release state was like.When will we leave early access! Feels like this game will only be ready towards the end of this year
Do you need the ingame cap in order to make it work? it might add some latency if two different capping techniques are active. In my case it works with either one of them. I've been using the one from the Nvidia control panel (@360 FPS in order to reduce temps when loading) I don't use Vsync though. Some while ago I've heard that the Low_Latency_Ultra mode only works with Gsync plus Vsync, so I'm using the "On" mode.
Oh, I see. Well, I can see how this could be a good compromise. I play on a 40'' Qled which I love for the productivity - its main focus - but it makes 1440 a bit more meh than it would be on a regular +/27 inches monitor, because I sit very close to it. Love the immersion, but the pixel density is not great from that distance in 1440.
That being said, I always find myself having a hard time switching off RTX, even at the cost of that lower pixel density... Especially in CP, it just brings so much ''pop". I will try your settings regardless, as I should.,
Thanks mate.
Damn it for a second I thought it was added back into the vanilla game . But now I'm hopefull that with the Ripperdock expansion we will be able to use this sweet, sweet gadet.Omg... It exists and now it works.
same hereI will be waiting till the dlc comes out but im for sure going to add another 100 to my 300. Hope you enjoy
Honestly, visuals are definitely not amazing if you're playing on less than 1440p. The TAA is too agressive and destructive.I'm playing full HD without RTX, sure, without SDD, but on ultra settings and honestly, the visuals and FPS are amazing,
Oh now you notice? There were always areas where stuff like that happened. And everthing disappears noticeably. Sometimes further away sometimes very close. One of the worst things of Cyberpunk but it wont get fixed....thats why I am still not continuing my playthrough since January....and after patch 1.2 it looks like traffic has a tendency to vanish
I finished my 100% playthroug a couple of months ago, but never encountered this particular bug (all the others - yes ). Yes, cars changed their appearance if you didn't look at them, but they didn't disappear right in front of your eyes (2d models in a distance - yep, 3d models nearby - no).Oh now you notice? There were always areas where stuff like that happened. And everthing disappears noticeably. Sometimes further away sometimes very close. One of the worst things of Cyberpunk but it wont get fixed....thats why I am still not continuing my playthrough since January.
I finished my 100% playthroug a couple of months ago, but never encountered this particular bug (all the others - yes ). Yes, cars changed their appearance if you didn't look at them, but they didn't disappear right in front of your eyes (2d models in a distance - yep, 3d models nearby - no).
Ok, maybe that was exactly the same before the patch, just didn't notice )I have only encountered it in that specific spot exactly as shown in the video, I haven't seen it happen anywhere else.
Oh now you notice? There were always areas where stuff like that happened. And everthing disappears noticeably. Sometimes further away sometimes very close. One of the worst things of Cyberpunk but it wont get fixed....thats why I am still not continuing my playthrough since January.