I just wanted to make this thread as there is currently a fairly large issue affecting the Series X version after 1.61
It appears to be related to FSR 2.1 but honestly who knows. I would very much appreciate if anyone can corroborate the same.
What appears to be happening is there is visual artifacting appearing over the image which pulses for a second or so then returns to normal. It appears like FSR is having difficulties applying sharpening to certain surfaces that possibly use the low SSR setting on consoles and when new frames or geometry are rendered in as you move through the environment it will flash across the image and appears like an oversharpening glitch where sharpening is cranked to the max and pixelation appears over the screen.
I have made a video at the link and it appears just as the car approaches the police car. What is equally strange is that just as it happens, the neon lights on the side of the police car, lights in the distant buildings and general light sources in the area all glow very brightly.
This issue needs to be highlighted as much as possible as despite the image now looking noticeably cleaner and sharper thanks to FSR 2.1, the image instability that the game is currently displaying is making it almost unplayable.
I have also taken a zoomed in picture of the neon light glow and pixelation/noise that is appearing which can be seen on the side of the police car.
Please if anyone can also test this on PS5 or Series X I would be very grateful.
If anyone with a PC can also test using FSR 2.1 to see if they experience the same that would be very much appreciated.
It appears to be related to FSR 2.1 but honestly who knows. I would very much appreciate if anyone can corroborate the same.
What appears to be happening is there is visual artifacting appearing over the image which pulses for a second or so then returns to normal. It appears like FSR is having difficulties applying sharpening to certain surfaces that possibly use the low SSR setting on consoles and when new frames or geometry are rendered in as you move through the environment it will flash across the image and appears like an oversharpening glitch where sharpening is cranked to the max and pixelation appears over the screen.
I have made a video at the link and it appears just as the car approaches the police car. What is equally strange is that just as it happens, the neon lights on the side of the police car, lights in the distant buildings and general light sources in the area all glow very brightly.
This issue needs to be highlighted as much as possible as despite the image now looking noticeably cleaner and sharper thanks to FSR 2.1, the image instability that the game is currently displaying is making it almost unplayable.
I have also taken a zoomed in picture of the neon light glow and pixelation/noise that is appearing which can be seen on the side of the police car.
Please if anyone can also test this on PS5 or Series X I would be very grateful.
If anyone with a PC can also test using FSR 2.1 to see if they experience the same that would be very much appreciated.
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