Suggestions from a big fan and a gamer
I'm a big fan of the serie and i love the way you work.
I have read a lot about Witcher III and I'm playing it.
Here are the things that i like and my suggestions to improve...
CPU optimization is perfect.
On PC I'm not worried about graphic (on Consoles try to mantain a stable framerate)
I play using keyboard at 60 fps and controls are very responsive (on consoles same people complains about unprecise controls is it caused by unstable frame rate ?)
Some people, including me, prefers the old (witcher 1-2 like) potions that: a) you must use before b) endure more time c) you can't simply refill
because is more "tactical" I think that for you can be simple to restore this mechanic back as a gameplay option.
The main story is beatiful !
Side missions story is beatiful !
Witcher senses are abused there is a lack of ambiental-enigmas (for example Portal is a big game for the interactive mechanics)
In future expansion could you implement something for which you must use your mind and not simply follow the red spot ?
The combat system for me is not bad but there are people complaining about it
On PS4 there are souls-fans that are very critic.
Additional hit types (final ones) for fast and powerful sword to be unlocked could be very useful for gameplay
even some more complexity in monster attack path
ps: Nvidia hairworks is useless (I have disabled it on my nvidia 980) cause it adds so few and in many cases drops the framerate too much.
ps2: how the game depends on your decisions is awesome (for all the serie) !
Thank you very much
Manuel