1. Most importantly, I would LOVE to have the ability to import the endstate of Witcher 1 into the sequel, (Geralt's choices, ties, emotional relationships, etc.) I put a lot of time into developing them and think it would be a great idea to carry him on from there. Of course, one could always start fresh if they wanted to, but the ability to carry some of this over into a sequel would be nice.2. Smaller things would be better play balance/quest structure, etc. I'd like to have more of the better "perks"--swords, etc. available before the end of the game so there'd be more gameplay to use them in. Like I mentioned, I'd have preferred the armor quest about mid chapter 3 instead of chapter 5. And the final quests really should be the hardest, no matter what your skills. Hehe, right now, once you're baptised by fire against The Beast early on, the rest is really kind of downhill, fightwise. Actually from my varied post readings, longer cooldowns on signs, higher toxicity for Tawney Owl, might help that a bit. And come on, the signs are the one of the coolest things about being a witcher, so "not using them" is just kind of dumb.
3. Even smaller things... If I can take stuff out of containers, why can't I put stuff into them? At least for a period of time. Secondly, it kills me, watching all those great, lootable weapons go to waste and fade away on the ground when they could be making me much-needed gold early on. Why not some kind of stackable weapon slot to carry them. Maybe tie it to a reduced fighting ability if Geralt is walking around carrying all those swords and axes? As it stands now, they're all just wasted and that seems like a shame.That's it. I said it would be brief.