"From last month. Konrad Tomaszkiewicz said they have to fix the engine and debug the editor before releasing it. Its easy to raise pitchforks. Its hard to try and see the oppositions point of view (coincidentally that's where logic and reasoning comes from...understanding both sides).
Modkit is likely their bandaid to rush out basic mod support. Between things like stash, NG+ taking so long, and 2 expansions in the works, Redkit is likely just kind of in development limbo...and people are being shifted to Cyberpunk 2077 on top of everything.
The team obviously supports modding and would love to see a Redkit out, but right now they have a lot of things on their plate.
Also Marcin Momot isn't the word of God. Stash and NG+ "Weren't in the plans at the moment" either. He just says what marketing/upper management ALLOW him to say. If management or marketing say "we don't want to reveal X feature yet", he isn't allowed to say that feature is happening. Also English isn't CDPR's first language. There also isn't any way to word anything on the internet that won't get ripped apart, and there are ALWAYS haters so w/e.
Honestly a lot of shit that has been happening is just growing pains, CDPR has gone from a small indie studio to a mainstream AAA studio making Game of the Year quality RPGs. Studio is ambitious, they've grown and suddenly have a lot of support and revenue and they take on more than they can chew.
People need to chill the fuck out. Creation Kit was fucking broken for MONTHS after it launched, Bethesda had no idea how to fix the Navmesh issue for a long ass time, and Bethesda had far more experience building open world games and supporting modders.
Its one thing to say they support modders, its another to make a fully functional editor that works, and doesn't break etc for one of the best, largest most ambitious open world RPGs ever made when you've NEVER done it before.
They've always listened to the community, they've been working non stop to improve Witcher 3 post launch, they are committed to it for 2 years. Anything can happen, especially once the dust settles from NG+ and the expansion being done.
People still mod for Morrowind (MGO got released like a year ago), Oblivion, and both Fallout 3/NV despite Skyrim. Fallout 4 was always going to crush Witcher 3 in modding. Even if Redkit came out tomorrow, it wouldn't stop anyone wanting to mod FO4 from moving on anyway."