Well..Villentretanmerth said:If CDPR were to confirm that you can still free-roam after the story, that would mean that Geralt has to survive, unless of course the developers do something similar to Red Dead Redemption.
Dude, we're not supposed to reveal that yet...Saoe said:Well..
At the end of the game Geralt will be M.I.A on one of the Skellige Islands,but his frozen body will be discovered in 2077 and brain fused with robots body made out of alimentum />
Saoe said:Well..
At the end of the game Geralt will be M.I.A on one of the Skellige Islands,but his frozen body will be discovered in 2077 and brain fused with robots body made out of alimentum />/>/>/
ha good oneSaoe said:Dude, we're not supposed to reveal that yet...
Saoe said:Well..
At the end of the game Geralt will be M.I.A on one of the Skellige Islands,but his frozen body will be discovered in 2077 and brain fused with robots body made out of alimentum />
Then don't free roam.Mohasz said:Even in Assassin's Creed games free roaming after finishing the story felt pointless and dull to me.
I hate this argument. It does affect us, because there being free roam after the story ending would either mean A) that the story has to end in such a way that Geralt sticks around in his world, which would mean that the writers would be forced to end the story in such a way, even though that might not be their vision, or B ) that even if the story would end in such a way that Geralt isn't around anymore, that he would suddenly still have to ability to roam around which wouldn't make any sense at all and break immersion.FracturedEarth said:If we at least have the option, we will both be happy cuz It won't effect you!! />/>
Jobbert said:I hate this argument. It does affect us, because there being free roam after the story ending would either mean A) that the story has to end in such a way that Geralt sticks around in his world, which would mean that the writers would be forced to end the story in such a way, even though that might not be their vision, or B ) that even if the story would end in such a way that Geralt isn't around anymore, that he would suddenly still have to ability to roam around which wouldn't make any sense at all and break immersion.
ReptilePZ said:Well, you make choices throughout the campaign resulting in 12 possible final states the world is in (so 4 choices with 2 possible outcomes, for example). Then there's a major decision at some point (I hope it's a series of choices but it doesn't sound like it), which determines your 1-hour-long playable epilogue. The ending cinematic is probably going to summarise all of those decisions and their consequences.
CDPR confirmed it in the FanKit they released.Villentretanmerth said:Hold on a second. What makes you think that there's only 12 world states instead of 36? I don't know exactly what characterizes a world state but let's say that these are 3 examples of a world state:
1) Novigrad is destroyed
2) Triss is dead
3) Geralt gets his hand cut off
4) One of the seven islands becomes overrun with monsters
and so on etc..
I'm sure a world state will be much more complex than a single thing like I'm listing, but the point is, what makes you think that all 36 world states aren't completely unique. What makes you think that they use 12 world states that are each used 3 times?
three completely different playable epilogues set in one of twelve possible unique world states resulting 36 different endings available.
ReptilePZ said:CDPR confirmed it in the FanKit they released.