Which apparently it did by over 20%, not a small amount.
And the fine they face if they are fined is $1.36 million. They will still be laughing all the way to the bank.
Which apparently it did by over 20%, not a small amount.
And the fine they face if they are fined is $1.36 million. They will still be laughing all the way to the bank.
Actually, to be honest, considering how "small" their development team was for a game this size, one of the things I worry about is how well all the people doing the grunt work were taken care of. Hope they can sustain this level of quality and that Cyberpunk will be every bit as insanely good...
at least one would think that. square enix was still not satisfied with the sales of either tomb raider (3,4 mil) and hitman (3,6 mil). then again, square enix is never satisfied.
Companies will, on occasion, chance fines if they believe the reward is greater than the risk.
That's very true, but I don't believe that to be the case in this instance. I think it was an oversight on CDPR's part that they released the information before the shareholders could see it.
Either way, CDPR is coming out on top in this deal no matter what the results are. Their stock prices shot up around 30% if the reports are to be believed and I guarantee you not a single shareholder will pull out over this given the considerable profits they are probably making from TW3 right now. A fine of under $1.5 million was a worthwhile investment if it comes to that.
For those querying profitability split, some rough numbers below based on an even $20 split across CDPR/Publisher/Rest of Market @$60 average revenue per unit.
There are many unknowns e.g does the 4mill unit sales include free bundles with Nvidia cards. Is the publisher cut $20 or less as in many regions CDPR only required a distributor. Where does the manufacturing cost sit for the physical media? What is the profitability of the collectors edition. What is the revenue split for Playstation Plus and Xbox Live purchases. Steam cut is 30% of revenue value, surely a better price is negotiated on a major AAA release on so on.
Sales Units GOG - 650,000
Sales Units Elsewhere - 3,350,000
Total Unit Sales - 4,000,000
Revenue $$ GOG @$60 - $39,000,000
Revenue $$ Elsewhere @$60 - $201,000,000
Total Revenue $$ $240,000,000
Profit per unit GOG $60 - $39,000,000
Profit per unit Elsewhere- $20 - $67,000,000
Gross Profit to CDPR - $106,000,000
Development Cost CDPR - $35,000,000
Net Profit CDPR - $71,000,000
Marketing Cost Publisher - $35,000,000
Publisher Profit per unit $20 - $67,000,000
Net Profit Publisher - $32,000,000
Profit (Steam/Retail etc) @$20 - $67,000,000
So yeah, looks like a healthy profit in 2 weeks to CDPR, shareholders will be happy with their dividends.
I think the actual trading terms are more favorable toward CDPR and their return is higher than what I am estimating.
CDPR can easily fund Cyberpunk and based on the quality of Witcher 3, sales will have a long tail, no doubt they will be breaking out the champagne.
Why do none of you include business and sales taxes into your equation?
Not to mention the discount they gave all pre orders.