Approximately over 9000.
A slap not to be forgotten!
Note to self: next time, ask on a scale of 1 to 10000
Approximately over 9000.
32 pages of comments in just over 5 hours -- not bad. And all over something only 15 minutes long . . . .
I've just had a message from Miles Tost -- in response to another question -- and he told me that they are still polishing PC controls.So, we know they're working on it.I hope it won't suffer from bad keyboard controls. I don't plan to use a controller for it.
I hope it won't suffer from bad keyboard controls. I don't plan to use a controller for it.
Only thing missing was music. Loop music and combat.
Obviously demo was played on EASY MODE so no issue with one hit kill enemies
Dark Soul 2 on Steam is "strongly recommended" to be played with gamepad, so i wonder will W3 have same issue.. :hmm:
HaHa
Yes, ONLY ONCE did you say? Did you summon me?Let's enjoy it. Life is lived only once!
Obviously demo was played on EASY MODE
My guess, is they turned down the main master music volume in the menu options.Only thing missing was music. Loop music and combat.
Obviously demo was played on EASY MODE so no issue with one hit kill enemies
Funny how wolf has more health then bandit. But what do I know.
I say archers and range enemies should have faster reload time.
The wolves are level 5, the men he fights are level 2 IIRC, the first batch of ghouls were level 1 and finally the ones that killed him were level 2. I think that the level of the enemies affects the hit points they have but I do support the argument that animals in general can take a harder beating before the are pacified.
There is no slow motion when you just tap a button. It appears only when you hold it. Confirmed by Marcin Momot.But there is something I don't see me get into and that is the slow motion horse combat. For some reason I could understand it for the aiming of the crossbow, not with this matter.