Thanks for the likes !
Thanks for the likes !
can't we unlock it somehow ? i mean some modders managed to do some great things, like restauring a certain lost file for the weather system.(http://www.nexusmods.com/witcher3/mods/29/?)most of the settings on the ini files are locked, you can only increase grass density, foliage view distance, shadow quality, shadow view distance, thats it
view/lod distance still locked and butchered by that blue fog
can't we unlock it somehow ? i mean some modders managed to do some great things, like restauring a certain lost file for the weather system.(http://www.nexusmods.com/witcher3/mods/29/?)
could you explain more, using screenshots/pictures if possible ?
thanks in advance ^^
no, unless CDPR unlock them, wich they said they are going to do at some point, and about that weather mod, unless he figured out the files encryption he probably just swapped some files, but i have yet to figure out exactly how he did that ( maybe hex editing ? ), i asked him on his page mod, but my post got removed... and he dosnt respond to anyone asking how he did that
i will start diving more seriously into files once i finish the game
mad max isn't released yet, and it looks like garbage. far worse than witcher 3 on low setting:
https://cdn0.vox-cdn.com/uploads/chorus_asset/file/2757512/mad-max-wasteland-1_1920.1373894087.jpg
that looks like a fallout 3 mod.
It a completely different setting, but one thing is clear, the lighting is far better. But then just about any AAA game from a decent studio that is not doing cross gen has better lighting then witcher 3 it seems. I like Witcher 3 but I am just being honest. Lighting is as flat as pancake in Witcher 3.https://www.youtube.com/watch?v=RUjaF1NXT0Y
mad max doesnt look impressive to me in any way
Landscapes are downgraded there is no denying that. How about character models, does anyone have any complain regarding character models ? I think the character models in TW3 are the best I've ever seen, compared to even DA:I / GTA5. The skin texture and hair are amazing. My only complain is they reuse the same models quite often for the NPCs.
What do you guys think about the character models in TW3, it's part of the graphics right ?
yeah the color in the witcher 3 are often too damn saturated,It a completely different setting, but one thing is clear, the lighting is far better. But then just about any AAA game from a decent studio that is not doing cross gen has better lighting then witcher 3 it seems. I like Witcher 3 but I am just being honest. Lighting is as flat as pancake in Witcher 3.
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Character models is one of the best, no doubt. But you cannot compare to GTA5 & DA:I as they are cross gen game, & share game models with their 360/PS3 counterpart.
We should be comparing W3 character models to games like AC:Unity, Order 1886, Ryse etc.
yeah the color in the witcher 3 are often too damn saturated,
its like someone added a sweetfx file to the game with maximum vibrance
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however the sand is a bit to bleak in the mad max gameplay video
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this is how sand should look like in my opinion
I have no problem with soft particles, draw distance and facial animation, they are good enough for me. Color can not be simply fixed by sweetfx or other tools, since sweetfx is nothing more than just a colercorrection filter with a few other minor things. For example I cant change the color of a specific weather lightning without changing the colors of the entire gameThe Colours are the last thing people should be worrying about since it can be 'fixed' to your preference for the most part.
Its the other parts of the game , Draw distance , Lighting Soft Particles , Facial Animation etc , thats what grinds my gears.
Anyone who has gotten to Skellige, are there still clouds swirling around mountains like this? http://i.imgur.com/W3rKP9k.png
I am starting to think that it isn't a weather condition..its a volumetric effect that has been cut. Same thing with the bombs, the explosions are not as good.
Seems that things like certain FX and particles have been cut down a lot. Still think that the pure graphical fidelity is the same.
i noticed the same too. if only we could get rid of that annoying blue fog x_x.the small draw distance is really annoying watching textures pooping ( typo , well they do poop somehow lol ) next to you is crazy, especially when you know you could push it way further without much performance hit
the small draw distance is really annoying watching textures pooping ( typo , well they do poop somehow lol ) next to you is crazy, especially when you know you could push it way further without much performance hit