Really? Didn't you say that ALL that SweetFX does is to make the game worst in the end?
Didn't you say that all presets change colors and this is good in certain parts and not good in others?
Didn't you say that the shots in presets are taken only of the best spots and in-game the presets don't look nothing like that?
Didn't you say this? Do you really pretend this? Do you want me to come back and QUOTE YOUR WORDS on these things?
---------- Updated at 09:44 AM ----------
OMG. You don't either know that if you load a save game the first time the sky is not loaded correctly (the clouds don't appear)? You have to re-load the save another time (without moving) for the sky to load correctly (or alternatively let time pass - as in meditating - for it to do). Seriously you never noticed? And you are the "expert" of visuals?
OMG. which part of "it is to contrast the Gauss filter" you didn't understand? Do you know what a Gaussian filter is and what it does?
Look in customfx_settings:
#define USE_GAUSS 1
"Expert" of visuals that cannot either notice that there's a gaussian filter in my preset, oh well....
why do you keep bringing up the gaussian filter , I never said it wasnt enabled, I am just saying the lumasharpingen is clearly enabled in your preset
/*-----------------------------------------------------------.
/ LumaSharpen settings /
'-----------------------------------------------------------*/
// -- Sharpening --
#define sharp_strength 0.30 //[0.10 to 3.00] Strength of the sharpening
#define sharp_clamp 0.035 //[0.000 to 1.000] Limits maximum amount of sharpening a pixel recieves - Default is 0.035
// -- Advanced sharpening settings --
#define pattern 2 //[1|2|3|4] Choose a sample pattern. 1 = Fast, 2 = Normal, 3 = Wider, 4 = Pyramid shaped.
#define offset_bias 1.0 //[0.0 to 6.0] Offset bias adjusts the radius of the sampling pattern.
//I designed the pattern for offset_bias 1.0, but feel free to experiment.
// -- Debug sharpening settings --
#define show_sharpen 0 //[0 or 1] Visualize the strength of the sharpen (multiplied by 4 to see it better)
#define LumaSharpen_ToggleKey RFX_ToggleK
read my comments again
I said that the certain locations actually look better with those presets enabled while others locations looks worse with thos presets enabled in my opinion