@amfibiya89 - On the indoor scene, if the sun is shining directly through the window, it would, as you say, cast hard shadows on that rectangle of the ground and overwhelm candle light. But it wouldn't explain the absence of light and shadow from the candles elsewhere in the scene, where the sunlight is indirect.
Ok. Here you can see it much better. There is window in right side of scene and you can see window shadow on the ground. So this is 100 percent. Look at candle which you say does not cast shadow.
1. the Candle which we were talking about casts shadow of candle holder to the ground where the direct sun light does not catch the candle. And this is exact soft shadow how it must have been. And you can see this kind of shadow in January bath footage too. So this is shadow wich candle casts.
2. there are 5 visible and 1 unvisible candle in left side of scene. And 1 on top of scene, big candle holder. Now every of them have light bouncing and cast shadow. For example
a) Look at Geralts body. There is yellovish candl's fire light bouncing. You can see it more clear in SOD trailer while in action.
b) Girl in left side of Geralt. Look at her right arm. Light bouncing from candle near her. Look at her left arm and left leg. Amazing soft shadow from her torso and her right leg which because of candle near her.
c)Look at wall in front off Geralt. Again. Light bouncing from candle. And shadow where candle light can not reach.
What must be there for you, you admit everything is ok and beautufil than last trailer bar scene.
3. I am not sure but i thing there is anomorphic lens flare in neariest candle fire. We already saw this kind of lens flares in e3 and 35 min demo. Now they are not in game too. This is another topic.