Mihura said:
Skyrim and DA 2 do touch this things but is a lot more superficial but they have all the "dark theme" too and this do not make them more mature, I do think The Witcher world is sexist but that does not make it a sexist product because it is suppose to copy the suppose "real world" with a lot of liberties (since I am not going to explain again why Saskia armor piss me off, etc...), even so I do prefer this kind of approach since even in our world there are problems and a lot of them are base on two genders bias but sometimes they could present this problems in a better way.
Hum about killing children, I think some countries ban games base on that I think Germany is one could be wrong. I doubt TW 3 is going to allow that either. Also the first mod I put on Skyrim was to be able to kill everyone even if you fail the quest that is a mechanic that is suppose to be in the game, I never understood why they did that.
Also In a open world like this with a define character there a lot of things that are restrict to the player and I am not really seeing Geralt killing children just because. Just like in RDR every time you did a stupid thing, he would say " what I am doing?". You never could really choice to be bad. So yes even if you have an open world that does not mean you going to have the freedom to do everything you want, since this is suppose to me more story base then exploration. Also skipping the main quests just like in Skyrim I think is going to be a lot more hard, what I heard is there are 3 levels of quests, the more intimate quest for Geralt, the world quest and side quests. If people are going to skip quests in a game with a strong story, you will be losing a lot in my opinion.
Skyrim and DA are also quite different, DA did try a bit harder to give a human element but was FORCED to censor it, or the game would not come out. Skyrim is like a Saturday morning cartoon compared to the first DA. Both however failed to deliver any true deep feeling towards my characters. As for Saskia's armor, I even saw that point, but with a company taking the risks these guys are over any other one in existence, I really don't care.
They can add in a bit of sex appeal if they like, I just say add it on both sides. Doesn't matter what I say though, what matters is that they dare to go where none will, I'll stick with them overall.
About killing children, I believe you got the wrong idea here. I never intended to kill children, what happened to me was, I was fighting a dragon, saw a child and instinctively thought, I had to save them, just to see the kid get turned into burnt toast and not even flinch. That is an immersion breaker. The issue is some countries will flip if you make a game where you participate in the killing and it's done to show fun in murder, or something specifically sadistic.
Ours on the other hand required I believe, the count was 15 cuts/camera angles to get the Witcher 2 an M rating, the point is no other company would work with the ratings board so carefully to ensure as much as possible is not edited. Bless them for that.
Also, as for story skipping, I'm not sure about missing anything in these games, I was even into the DLC quests, and also no other company gives what this one did for DLC.
Mihura said:
Hard to say, violence and gore isn't the real problem in Germany, it's more the use of it. If it fits the game, story and proceeds it, it is "okay-ish" nowadays, even God of War 3 is uncut here and that was a bloody mess.
But if it is just for the fun or for the sake of it, it is absolutely a no-go.
Right the context of the violence has a factor, I do understand. I just disagree with banning of any kind of media or entertainment that does not harm anything but pixels, even in Aussie, and Britain like Manhunt 2.