True but that was a few years back. With today's hardware facial capture is not only easier but also a lot cheaper. I agree that in a huge RPG it would be insane to do facial capture for each and everyone. But it could have been done for the main characters at least (e.g. Geralt), especially during the main storyline.ofcourse a game MAINLY about seeing if a person is lying through their facial animations (LA NOIRE) is going to have better animations than a game like this.
they spent millions on that tech alone
Of course that's not something I demand. It's just something I've observed. And let's not forget that it was CDPR who said that their game will graphically and technically blow our minds. Lifelike animations are part of that promised experience tbh. Static textures and stuff are all nice of course but the quality of animations determine whether a game looks immersive and great or just uncanny imo. So it's definitely something to improve on. It's something the Red Engine 3 and the games made with it could really benefit from.
Yeah of course, one can SPRINT faster than that but for how long? 100m? 200m? And I didn't see a stamina bar for Geralt while running. Does that mean that he can run indefinitely? Or does he just stop running after a few meters?Geralt is fast, and it didnt seem unrealistic to me, i can run faster than that IRL
Actually that also rises the question if there are just walking and running or if you have a fine scale for movement speed. And if that's the case, how will it work with M/K?
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