Golden Age of Dwarves

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Wonderboy8700 : How do you even know what deck i'm using? Jumping to conclusions much? Or maybe, in your mind, ST is not a faction but a deck.
New Yen: 5 point gold card, if you draw your silver Scorch ( true ), can use it a second time. That has always been the privilege of Eithne, a leader. Of course there's nothing wrong with that, since new Yen is a NG card, right?
What does how many scorches ST can pull has to do with the broken dwarf deck?
Maybe I:M is 30 points against your deck with the big a** units, but that doesn't happen against every deck. If you want to keep denying that, be my guest.

Either we have a communication problem or you're just joking around. HS is a prime example of a "broken, op" card that caused a huge outcry and when it fell out of the meta, suddenly everyone was cool, though the card remained the same. What does HS has to do with Hattori? Jeez!

You were talking about the broken deck with the 30+ golds and then you mentioned the average 12+ bronze power, so i assumed, incorrectly i guess?, you meant the ST bronzes. I even, very clearly, asked: "Average power of ST bronze +12, really? " and your reaction, instead of correcting me, was to give a condescending reply. Bravo, well done. Well, i'm happy to inform you that i actually play the game and i'm aware of the cards, particularly the broken V. Elite, V. Witcher and Slave Driver. ( you forgot 20+ Spotters )

Menno is op, right? And i see you just brushed my Aglais explanation aside. Why am i not surprised?

As for the leaders, golds, silvers...oh boy... See iamthedave 's post.

By the way, do you play the NG soldier/buffing deck? Have you ever had Lambert played against a board flooded with Slave Infantries? Let me tell you, it's sooo satisfyingly broken. ;)

Philologus : Going by the the way you chose to open your post and the general tone of your post, well...don't hold it against me that i won't even bother to reply. I do have to highlight a part of your post though, because it was so funny!
Originally posted by bilbo.baggins View Post
Schirru: I have pulled 50+ or even bigger scorches with the neutral silver Scorch. Is the +4 body an issue for you? Anything to say about new Yen who can scorch a second time and is +5?

You're ruining your own argument. Schirru + Scorch (the silver itself) + Yen + Ithlinne is just absurdly OP in a deck that already pulls more power per avg bronze play than most (any?) other deck archetype.

Haha!! Sure.

Bondonkadonk : You raise a valid point but the present issue is is not Ithlinne but the broken Ithlinne+new Tremors combo. Let's not jump the gun. When new broze spells are introduced, we'll see what happens. And Ithlinne aside, i think new Tremors, even by itself, is too much.
 
bilbo.baggins Yeah, like I said, I'd still rather tremors had a cap of some sort, just to stop it getting too wildly out of control. Maybe if it only hits something like 8-10 cards max. Even then though, 8points x 2 is 16 + one or two guardians it summons could still make it 22-28. But that's a lot more reasonable for a gold than her current 35+ she frequently gets. Other option is to lower the power of the guardian it spawns to 3-4str? But that doesn't really address the issue of ithlinne hitting a whole board of units, because she's still going to get a lot of value.
 
whats next OP? Artefact compression ? (i use it alot against nekkers btw), the dorf menace is a nuisance, but if u beat them , the satisfaction though :)
 
bilbo.baggins;n10340522 said:
By the way, do you play the NG soldier/buffing deck? Have you ever had Lambert played against a board flooded with Slave Infantries? Let me tell you, it's sooo satisfyingly broken. ;)

Philologus : Going by the the way you chose to open your post and the general tone of your post, well...don't hold it against me that i won't even bother to reply. I do have to highlight a part of your post though, because it was so funny!
Originally posted by bilbo.baggins View Post
Schirru: I have pulled 50+ or even bigger scorches with the neutral silver Scorch. Is the +4 body an issue for you? Anything to say about new Yen who can scorch a second time and is +5?

You're ruining your own argument. Schirru + Scorch (the silver itself) + Yen + Ithlinne is just absurdly OP in a deck that already pulls more power per avg bronze play than most (any?) other deck archetype.

Haha!! Sure.

Well.. you did respond, although I am not sure what you are saying. Care to clarify?

fo3nixz;n10341522 said:
whats next OP? Artefact compression ? (i use it alot against nekkers btw), the dorf menace is a nuisance, but if u beat them , the satisfaction though :)

That's an excellent counter-argument. It was well-thought, extensive, and written with an advanced structure. Thank you.
 
malekhit1987;n10343002 said:
well create is really bad mechanic for every party involved...

I personally quite enjoy it. Adds some diversity to the game. Not everyone likes it, granted, but some enjoy the gamble of it. I run a deck that relies heavily on create mechanics and it's very hit or miss, yes you can win with some amazing luck, but for every time you pull a card perfect for the situation, you're just as likely to pull something completely useless.
 
Bondonkadonk;n10348692 said:
I personally quite enjoy it

yea, abusing op mechaincs is always "quiet joyfull".. for one side at least.
u said it urself. u win thru amazing luck. no skill needed. just coin flip after coin flip. wp
 
filthyPhil;n10357492 said:
yea, abusing op mechaincs is always "quiet joyfull".. for one side at least.
u said it urself. u win thru amazing luck. no skill needed. just coin flip after coin flip. wp

I'd disagree with that. Luck and skill aren't mutually exclusive, you can have both. In fact, most of gwent relies on some level of luck, even at the tournament levels. They're still relying on draws and mulligans. One player can get lucky and draw all the cards he needs, the other might get unlucky and draw useless cards. Does that mean the first player has no skill?

It's about assessing the probability of each move you have. When you play something like a slave driver, you learn what bronzes your opponent carries and try to use those cards to make your own plan. It's a deck that revolves around thinking on the spot and deciding what is most appropriate for the round. You might go against consume and decide you want to start your own nekker chain. So you try to draw a nekker, then you try on your next go to get a warrior (or as I often do, just use a medic to take their warrior before they can slyzard it). If you manage to plan it out and have it work, then that's good, it's thinking ahead on the probability of what cards you'll create. But, you could also get a bum hand and get your options be something like a slyzard (with nothing in the grave to utilise it), a 3 strength aracas and a 3 str harpy. Bad luck, but that's the nature of the cards.

I don't see how that's any worse than netdecking dwarves and playing the same cards in the same order over and over and over again. I'm entertained by the fact people claim slave drivers are OP, and yet we don't see them in EVERY NG deck (usually an OP card is played in every deck of that faction), and we don't usually see more than a couple of them played in a match.

If you don't like create, then that's fair. But trying to belittle those that enjoy it isn't really helping your case. For now, it's a mechanic that's here to stay, so deal with it.
 
yea yea.. the same old "uh.. drawing cards is also rng"-story. still aint the same. drawning random cards is the basic of all "card games" (d'uh)
putting random cards from outside the game into the game however is smth totaly different.
and yes, that stupid slavedriver is also way to op. i dont play him in my deck for the same reason i dont play dorfs at all. i dont want to be one of those poor-minded abusers.
in fact, if next patch they dont rework "create" (which they probably wont), i will be done with gwent anyway. if i wana play clown fiesta i can go back to my HS account.
 
Create is not an "OP mechanic," because of the degree of randomness involved. That said, Slave Drivers are MORE OP than other create cards, because they are less random and more consistent, due to being limited to opponent's deck. If they created units from an opponent's faction instead of deck, they'd probably be more in line with the rest.

Personally though, I haven't yet met an NG archetype I didn't want to punch in the face, so Slave Drivers and their 16-point spammable witcher friends fit right in.
 
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