I agree with this. I hate the health regen system where you can just take cover and you're suddenly fine. I'd like there to be no regen at all except if you have the cyberware.Only have the drowning damage regen, ala Half Life.
Thaaat wasn't Top Secret: SI, was it?I played a "James Bond" RPG once that took it to appropriate Bond-esk extremes, there was a game mechanic where you gained a hero point (or something like that) every time you got a crit success on anything and could use them to either void out a bad roll or trade a few in to be able to do something only Hollywood could dream up.
Fun game actually.
This boss fight had most unsatisfactory end in history of video games.Well, i just finished Wolfenstein New Order. Great game, horrible, horrible boss end fight on Uber.
could you explain this idea more detailed? Because it sounds interesting.....I'd like to see it where combat is so balanced that if you play well, you should neither die nor restart, with a but of luck.
Which is a stat, by the way, in Cyberpunk.
Nope, Bond, Top Secret was a different RPG. Tried that too, but Bond was more fun since everyone knew the movies. Top Secret always felt a bit more like "Get Smart" to me.Thaaat wasn't Top Secret: SI, was it?
I..guess. Ever had a bone bruise? Damn things hurt for-EVER. In Cyberpunk 2020, even a Light wound may take quite awhile to heal.I thought I made myself clear when making distinction between light and high damage and that you can only regenerate light damage sustained (hence why you're supposed to wear protection, to reduce amount of damage sustained to lowest possible level)?
Hum.. I've been toying with the idea of a three way option where if you're not knocked on the head, you are incapacitated and go into critical mode where you are given the option of having cyberware self administrate blood clotting agents (to stabilize you), have a friend/npc start to operate on you, or call for a meat wagon heavy response team to come get your ass to safety. But all of that is highly dependent on AI.I..guess. Ever had a bone bruise? Damn things hurt for-EVER. In Cyberpunk 2020, even a Light wound may take quite awhile to heal.
Yup, assuming you don't lose a body part. All the pain relief in the world isn't going to allow you to use a hand that's been amputated.However, now that you mention it, you could have healing be extremely slow but you have pumping drugs to temporary get over the pain or have a pain editor cyberware for a boost to get through missions.