[...] get rid of the arcadey red/white weapon glow effects (same thing happened in AC Unity and it sucks).
so much this.
It just looks really weird and fits more into Sunset Overdrive than Witcher 3
[...] get rid of the arcadey red/white weapon glow effects (same thing happened in AC Unity and it sucks).
Stop. Just stop. Stop with that overhyping shit.
TW3 will no doubt look great, but best graphics ever? C'mon, son.
I don't know, maybe it's just a cutscene (ed. - probably not), it does seem 'suspiciously' fluid.Aren't they using some kind of high tech mocap? The animations in the VGX and debut trailers looked almost fake how fluid and cinematic they were. What happened? lol
http://share.gifyoutube.com/KY85j3.gif
The downgrade is real
We can't trust the developers anymore!
Not after them lying to us!
P.S. Obvious jokes are obvious
ThisI understand that witchers can move really fast and do all the tricks but I just feel like the animations are really really choppy. It just seems so twitchy. Enemies don't seem to really react at all when getting sliced (That is unless they run out of health at which point they are split in half). Aren't they using some kind of high tech mocap? The animations in the VGX and debut trailers looked almost fake how fluid and cinematic they were. What happened? lol
http://share.gifyoutube.com/KY85j3.gif
Witcher 2 has an excuse since their budget was really low and they were running out of time and stuff, but one of the advertising points of this game is the "amazing animation" "geralt has so many animations in this game" and it all looks quite meh. Not even mentioning the facial animations which are stony and clay like.
And the weapon streaks don't help
SorryI thought we had moved past the hyperbolic statements, sigh.
Sorry
The animations and the combat in general are so downgraded they look like System Shock 1
Made my day. Those wolves are just too realistic
Wait - did I see them just SPARKLE?!
On-topic, just for maintaining the speculating: As it was written down like thousand times before - since we don't know anything further about the latest trailer footage than it was done in a few hours, something like an obvious downgrade can't be confirmed, so it's useless accusing CDPR of lying to us. Let's wait for the final product to critizise the graphics then.
Don't see where's the point of all these fears, though. Would it be any good for CDPR's reputation if it turns out in the end they lied to us about that non-existing downgrade multiple times? Don't think so, naturally, so I don't think there was/is a downgrade. There might be some problems, of course, but about that, we can only speculate, too, so that's not getting us anywhere. Waiting is all we can do.
Still the best looking scene in any trailer... best animations, best feel, best Aard, best fire, best combat, best everything
Still the best looking scene in any trailer... best animations, best feel, best Aard, best fire, best combat, best everything
I don't know how come this misleading showcase is accpetble here
I may be insane, but none of the animations have have seen, save for the walking animation (which is amazing) are that good in my eyes. The way Geralt just twirls like the game is in fast motion. I mean, I know he is a witcher, a special mutated witcher at that, but in like the cutscenes with combat like the one from elder blood when he was fighting with the other guy, he is still moving fast but it doesn't look ridiculousness twitchy and whatnot. I realize that is a cutscene but that should be proof that his animations being all twitchy like that isn't "because he is a witcher".
There is no weight behind the strikes. Enemies still don't react to your blows until when they die. Enemies' attacks, especially human ones with swords, look sluggish and lazy, and the counters are crap. Like they literally slow motion poke their weapons at him, and then geralt proceeds to block it and do some insane twitchy dance routine and cuts them in half. The difference/departure between how lazy and sluggish the enemies are and how ridiculously seizurey Geralt is creates a really ugly image
In the debut trailer, IDK it just looked so much BETTER. Geralt had some WEIGHT behind all his attacks, like building up his attack before using Aard on the ground, or reeling a bit after swinging.
In terms of graphics I KNOW the game is gonna be gorgeous, I just trust them that much. But this is literally the ONLY con I have with the game.
I have gotten a LOT of hate because of how much of an animation snob I am. But crap..