Well you can, you just have to step out from Germanic/Norse focused (design and mythology) comfort zone. You can reach for Hungarian, Baltic, Slavic, Cossacks, Arabic mythology, and character/world design. It's that simple.gregski said:Yeah, because you know, you can come up with something totally unpredictable and creative when you're dealing with fantasy setting.
On the other hand, not every game suffer from being 'generic'. If it's not character, story based RPG, it's not a big deal.