Friend of mine is playing on PS4, mounths ago he said frame is droping a lot, but after updates, he said they fixed it.+1 I also have performance problems on PS4
anyway PC is badly optimized also...this game is a true dissapointment
Friend of mine is playing on PS4, mounths ago he said frame is droping a lot, but after updates, he said they fixed it.+1 I also have performance problems on PS4
anyway PC is badly optimized also...this game is a true dissapointment
Friend of mine is playing on PS4, mounths ago he said frame is droping a lot, but after updates, he said they fixed it.
Friend of mine is playing on PS4, mounths ago he said frame is droping a lot, but after updates, he said they fixed it.
I dont think so.You don`t develop game on a console but for a console first to avoid such bad performance ports. Of course CDPR may skip consoles for Cyberpunk if they are fine with only PC profit.
I dont think so.
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I´m on a PS4, the fps rate is no doubt a issue, but still i´m really enjoying the game. I´m on the second walkthrough, pre-ordered the expansion, and IMO, even on the PS4 it´s the best game of all time. But in the other hand, i just dont kwow why CDPR got better fps on the XB1 than on the PS4 whitch has better GPU.
Because CDPR are not like others devs... man, I bet they will put forth the extra work that it will take to make this game more perfect, and with better frames. They don't give up on their games, they always go the extra mile, it might take some extra time... but at least we get to play it in the meantime, and give them feedback. I still believe in them and that this game will be much better... within a years time. I still think it's the best foundation for an rpg ever, by far it's my GOTY no matter what.The PS4 has better hardware but Xbox uses DX and CDPR are using DX extensively. PS4 has other API-s but if you don't know what the **** you are doing this is what happens.
A normal development cycle takes the weakest machine that the game is aimed for and that would be the base for the performance goal (let's say 30 fps). Than next they add extra effects and stuff to the other platforms like PC. You can experiment with these on PC if your hardware can take the extra eye candy or not and of course they unlock the frame rate.
I think the frame rate on the PS4 won't be fixed because you would have to patch the engine directly, that is a huge amount of work and they already sold the game so why would they?
Finally!
Even rain + Ghosts = stable fps on PS4 now!