Everyone talks about AI being potato when antagonized, being unable to deal with an obstacle on their driving path and all the other dumb stuff that happens, but stealth is the part of this game that really annoys me: my character can now 1 shot (on very hard) most enemies with quickhacks from a distance, but if you do that to one enemy in a group they will have absolutely no reaction to it except entering the "alerted state". So, you might think, that being in an alert state means that they will now start looking for you, right? No, they will stay in the same position forever talking s**t like "wHeRe Ur HidInG... CoMe OuT!". I mean, MGSV, a game from 2015 or so had better AI that reacted to everything: turn off a camera near an enemy? He will verify. Make a noise? He will go check. Enemies never forget you once they know something is wrong. Now in Cyberpunk, that is supposedly the landmark of the new generation of games, you can stealth kill an enemy that is not on the line of sight of any other enemy of the group, hide the body, and enemies will still enter alert mode. While you can by the other hand drop a body besides another enemy and he will stay there waiting for you to do the same with him. Some time I've opened a door right on top of an enemy, but as he was waiting for me to come from the other side he couldn't do absolutely nothing about it. So much for a "next gen, revolutionary" game.