What i don't liked in this trailer was the handholding. Witcher sense is way, and i mean way too obvious, so if i where 90 years old and had a sight impairment, i would see the trails w- no problem. And the red circles, showing where the griffin was, wallhack-style --- just no! I hope they tone it way down, so there is still a challenge when searching, or that maybe it's not mandatory using it.
Other than that, the trailer was great. Fighting animations don't concern me too much, i don't play for the fighting. And for the people wanting wildlife crawling around - it's a reasonable wish for immersion sake - but not in this context. Every animal in a circle of 100 meters would be long gone after sensing the griffin. Even in real life you seldom see wildlife in the woods. You guys should get out more, LOL. :listen:
EDIT: I hope they implement a proper inventory system for the PC version. This console abomination is the same nightmare as in TW2. The inventory in TW1 was perfect, ergonomically and aesthetically, mouse drag and drop, easy and transparent. Those where the times...