Hyperbole much? It could look like this.The sand could not look worse
Hyperbole much? It could look like this.The sand could not look worse
look at the previous 156 pages, it is there somewhere.Could someone explain this?
http://i.imgur.com/vZWfAWI.jpg
Capitalism happened... or just aliens.Could someone explain this?
http://i.imgur.com/vZWfAWI.jpg
It was discussed when the images first appeared, so you'll find the discussion if you go back through the thread.Could someone explain this?
http://i.imgur.com/vZWfAWI.jpg
One looks bad, one looks good. Nobody knows why so many features were cut.Could someone explain this?
http://i.imgur.com/vZWfAWI.jpg
not the same placeCould someone explain this?
http://i.imgur.com/vZWfAWI.jpg
The ps4 trailers looked great, that's why the downgrade discussion started right after them. Because people couldn't see much of a difference between the ps4 and pc ultra footage. Though it's hard to judge beacuse of the bad youtube quality of the ps4 gameplay.Well It's just that these recent ps4 trailers and this blood and steel trailer seem to be getting negative responses.
why can't they just give us the sharpening filter as a graphical option. It's clearly a stylized design choice but honestly.... it looks so much better with that filter in my opinion.![]()
Almost the same guality..
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I think we have been lying to ourselves too long. IMO there is no much better final build, no some secret ultra options and no easy modding tools to fix those things. The improvement can come only from CDPR if they see what we write here and care. This one day patch could for example fix some of those wall edge flatness that we complain recently etc.So I think it would be hilarious and awesome if the "true" final build shown in the launch trailer is way better than any of this recent preview footage or anything.
It isn't so much of a filter as it is that the textures are sharper and there is tessellation. Without it, it looks like a flat texture.why can't they just give us the sharpening filter as a graphical option. It's clearly a stylized design choice but honestly.... it looks so much better with that filter in my opinion.
It's a filter - you can notice it on the character models and those never used tessellation. Quite a few people disliked the sharpening filter, so it looks like the devs responded to that feedback.It isn't so much of a filter as it is that the textures are sharper and there is tessellation. Without it, it looks like a flat texture.
Oh, I was referring to the rock wall. WhoopsIt's a filter - you can notice it on the character models and those never used tessellation. Quite a few people disliked the sharpening filter, so it looks like the devs responded to that feedback.
Yeah, it's a filter - it applies to everything, not just the rock wall.Oh, I was referring to the rock wall. Whoops![]()