I for one think CDPR is hyping their game. That CGI intro wasn't cheap. But like Chewin said, open world games have a broader appeal.
Because it's a sandbox game and it's fun. I, for one, am looking forward to having Iorveth as my companion, especially since my trusty Bosmer archer died. I don't even bother with TES lore anymore as all your actions mean jack shit in that world. Now it's down to mindless fun and roleplay.AnDr01d said:It's the same with all those TW lookalike mods for Skyrim. - I seriously love TW but it kind of makes me wanna puke to see it modded into Skyrim.
I mean a total conversion mod would be ok. But this "adds XYZ to the game" bullshit is just like taking two of my favorite dishes--steak and lemon ice cream--and mixing them together for the best taste experience. Thanks, but no thanks.
But don't CDPR also praise their game's "Realistic, vast game world" and "expansive, mature, immersive, non-linear story".NotSlimgrin said:I for one think CDPR is hyping their game. That CGI intro wasn't cheap. But like Chewin said, open world games have a broader appeal.
And that's exactly where the game failed for me.NotSlimgrin said:Because it's a sandbox game and it's fun. I, for one, am looking forward to having Iorveth as my companion, especially since my trusty Bosmer archer died. I don't even bother with TES lore anymore as all your actions mean jack shit in that world. Now it's down to mindless fun and roleplay.
I'm not denying that, but when it comes to getting people to buy the game those things should do the trick as much as with Bethesda's games.NotSlimgrin said:They're just talking it up. They shouldn't make it sound open world though cause it's not.
AnDr01d said:But then again you come with the example of LOTR weapons for Skyrim.
Seriously? Why the fuck would I want those to be in a TES game?! - TES has a different lore. Tamriel is not Middle Earth. Why in Tolkien's name would I want such bullshit?
It's the same with all those TW lookalike mods for Skyrim. - I seriously love TW but it kind of makes me wanna puke to see it modded into Skyrim.
I mean a total conversion mod would be ok. But this "adds XYZ to the game" bullshit is just like taking two of my favorite dishes--steak and lemon ice cream--and mixing them together for the best taste experience. Thanks, but no thanks.
Honestly... what did you expect? It's a TES game. It's a well-known fact you cannot expect a good story from it. I understand it's your first TES game, so I guess you couldn't know it unless you read reviews and player opinions. Just remember, this series doesn't change, it's been the same since Morrowind.AnDr01d said:And that's exactly where the game failed for me.
I mean, I am playing an RPG because of it's story. (For me it was even too strange to be praised as Dovahkiin by the Nords as their prophesied savior when I was an Altmer or Dunmer--from a race they despised. That just felt so wrong.--To be honest, I couldn't get myself to play any other race than Breton, Nord or Imperial for that reason.)
As I said, I am NOT looking for a game where fooling around is my only motivation. (I almost had an addiction to those Facebook games. I don't wanna fool around any more.)
I found the story interesting. That's why I wanted that game. Plus the hype that was made all around the idea of having a new TES game.Dona said:Honestly... what did you expect? It's a TES game. It's a well-known fact you cannot expect a good story from it. I understand it's your first TES game, so I guess you couldn't know it unless you read reviews and player opinions. Just remember, this series doesn't change, it's been the same since Morrowind.
I also quit playing it for a few months because it felt limiting it. The world is not open, characters are cardboard cutouts, your actions mean nothing, the game moralises for you and it's all very limiting. Now I play it for fun. It's the only way to be played tbh. I always play an Altmer so yeah, I noticed how little sense being non-human makes.
Amen!227 said:We're on the better side of the fence. Obviously some things can be improved, but what makes CDPR so good at games is their reluctance to play into what people think a game should be like. They make what they want, no compromises. I hope they never, ever learn from other companies, because "learning" so often means "imitating." I hope they instead listen to critiques and feedback and dream up innovative new ways to improve their games.
I guess what I'm saying is that while I'd like modding tools and a bigger game, it should be as a part of their grand plan rather than just pandering to win over a demographic who likes to run around and make nude mods. There have to be creative ways of making a game feel bigger without padding it with tons of empty space, and that's something that will never be stumbled on if they're just throwing in more space out of appeasement.
To be honest, while the game world is realistic it really can't be called vast in either games. The locations are quite small in terms of scale.AnDr01d said:But don't CDPR also praise their game's "Realistic, vast game world" and "expansive, mature, immersive, non-linear story".
I'm the same The only appeal of TES for me is making my own story. The core one is weak, for the most part, but I found an interesting quest or two. I also watch a ton of LPs if I don't have time to play or don't own a platform the game in question is on.AnDr01d said:I like stories. I like diving into a world full of lore and myths. I already watch "let's play" or play through videos of games rather than buying the games mostly. That way I get to experience the story but don't have to suffer through the bad playing experience.
Yeah, I know. I already learned the hard way. I would have never bought Skyrim by myself. But lacking any other wishes my parents could fulfill as easily I sent them to getting me the game for Christmas (along with the new The Legend of Zelda game for the Wii, yet another disappointment (but not as much as Skyrim, story wise))Dona said:PS. never trust hype. Never trust trailers (see: Dead Island) or what developers say 100%. Marketing is cruel and people will lie to your face just to sell you the product. I know it's hard, but you can do it!
You're right. Sorry!Dona said:PPS. sorry for derailing the topicagain
While it was nice to explore the outskirts, the swamp and the fields in TW 1 it is not necessary for me. And I believe when CDPR starts making a bigger game world they have to cut some content. So I'd rather have the content.Dona said:Doesn't bother me though. I rather have detailed, handcrafted, smaller gameworlds than big copy paste environments.
I absolutely loved the fields in Act 4. Such a beautiful and haunting place at the same time.AnDr01d said:the fields in TW 1 it is not necessary for me.
But even if the area you could actually explore or walk in was smaller and the fields were still stretching out as a landscape surrounding you, the feeling of that place would have been the same, wouldn't it?eskiMoe said:I absolutely loved the fields in Act 4. Such a beautiful and haunting place at the same time.
Maybe, maybe not. Can't say for sure.AnDr01d said:But even if the area you could actually explore or walk in was smaller and the fields were still stretching out as a landscape surrounding you, the feeling of that place would have been the same, wouldn't it?
eskiMoe said:I absolutely loved the fields in Act 4. Such a beautiful and haunting place at the same time.