yes!since we saw nml and novigrad, i would definately love to see more of skellige. Would like to hear ciri speaking, actually would like to see more of ciri at all ( a short combat scene would be awsome). It would be also interessting to see a little bit more from triss and yennefer together. That would be brezzy!
:halt:
What i don't need or want to see are more new kinds of monsters. I would like to discover them on my own. The same with game mechanics and combat techniques. Want to be surprised
actually, i would be completely delighted if i get an opportunity to see more environment like moving clouds, dusk and dawn, rain. I am so hopelessly in love with it, i could watch the latest gameplays over and over again
I would like to see sexual side of witcher, him charming someone, flirting, kissing or even banging (though prob sensored because of Americans). Or just some women being provocative (like triss in bath)
Witcher is known for it's mature content. I really hope it's not censored :S
No chance it is censored. That game is 18+, and there is no need to censor anything therefore IMO.
Anyway, I am actually not as focused on the sexual side. I mean, yeah, it's part of The Witcher, I agree, but in the end I think it spoils the fun when playing.
Just leave it to the game and give us something that is really important like a "real" hard difficulty monster fight, a full monster investigation, show us the alchemy system and show us some animations detailed, show us crafting, etc.
We have to play the game to see the beavers! lol..I would like to see sexual side of witcher, him charming someone, flirting, kissing or even banging (though prob sensored because of Americans). Or just some women being provocative (like triss in bath)
@archav3n It will most likely be done the way TW2 did it. Although you weren`t able to attach items(bombs, throwing knives and such) to it lets be honest they didn`t do much to say the least and also it was limited but then again in both games there was limit for them(in TW1 it depended on what armour you had; better - more spots for pots). So you will have hotkeys but no hotbar. And you won`t need to bring up any radial menu. I`m alse pretty sure you were able to rebind those keys but only in launcher which was kinda annoying. IMHO such hotbars just pollute the screen and make me feel as if I`m playing an MMO and not a game that has story to itself. But thats just my opinion and I do agree it should be toggleable in the options for those whose time memory is too weak to remember which key was used for what.
I would like an optional hotbar for the PC version. I dislike the slow-motion radial menu which impact the fluidity of the combat. There are 2 signature swords (steel and silver), there are 5 signs, there are different types of bombs, potions/concoctions/traps, throwing daggers and crossbows. Having the toggable hotbar which appear only during combat will greatly enhance the gameplay experience with Keyboard&Mouse. If console gamers can have their own UI tailored for controller, PC should has it's own UI customised for KB&M. With the hotbars, PC gamers can assign different types of swords (there are swords with elements ie. fire/ice/etc. in TW2), the signs, the potions, traps, crossbows and gadgets. Having the ability to activate these without going through the slow-motion radial menu greatly enhances the fluidity of the combat.
This feature is not a huge change as it's exactly the same as the radial menu. Only difference is it will be shown in the middle ala Diablo 3, Divinity Original Sins, etc. and the biggest advantage is you dont have to pull up the slow-motion radial menu and select the signs/bombs/gadgets and break the pacing during the combat. This will be a great addition to the PC gamers using KB&M.
Edit
I spent some time with my very bad editing skill. At least i tried . Here is how roughly the hotbar will look for illustration purpose. I'm sure CDPR can do better than me
Your argument about MMO is flawed.
No its not. I`m talking about my own impresion. I said "it makes me feel as if I`m playing an MMO". If you still think I`m wrong you are just fanboying some gameplay machanics from other games. Besides whats already in the UI is not hotbar per se, more like a indicator of what you have chosen in the radial menu.. Also making a hotbar for TW3 makes no sense becouse you first have to pick the ability and then use another button to use it.