Yah, they are on AC:U´s level and the animations of that game were near perfect.Animations are top notch. When he walks, runs uphill or down hill, when he strafes side to side or backs up. Really impressive.
Yah, they are on AC:U´s level and the animations of that game were near perfect.Animations are top notch. When he walks, runs uphill or down hill, when he strafes side to side or backs up. Really impressive.
There was nothing there worth seeing. They replayed the 8:00 gameplay video we already saw, and it was only 15 minutes long.Anyone got link for the Wikia:Witcher 3 stream record? I missed it today.
This doesn't make sense. Maybe he meant that they optimized the lighting algos for global illumination outdoors, and since in TW3 there is no separate indoor/outdoor, indoors it looks a bit bland. Ambient occlusion should help, but... If this statement is true, i would be a bit disappointed - not only because indoors is as important as outdoors, but because maybe it implicates that TW3 plays out mostly outdoors...About the lighting, I distinctly remember an interview with Damien where he said in-door lighting suffers in The Witcher 3 because they spent so much of the engine's powers on out-door lighting. He said in-door lighting in The Witcher 2 will probably look better than in The Witcher 3.
...and the grass is the worst part of itIdeally the system would be like you said, but we don't live in an ideal world.
That's a good point. We still don't know many details about how the alchemy system will work in its final form. All we know is that you activate potions mid-battle.I'm just asking myself questions about alchemy and I am eager to know more.
I don't what you're complaining about. Over here the grass is pretty dang close to ideal (when it's not covered in snow.) Where do you live --in the middle of Antartica?...and the grass is the worst part of it![]()
I was ironic...Grass is always green where I live...I don't what you're complaining about. Over here the grass is pretty dang close to ideal (when it's not covered in snow.) Where do you live --in the middle of Antartica?
Ehm...so what is the downgraded stuff now? As you said there are some graphical issues but all you described has nothing to do with so called downgrade. I thought it means that something was good and it got worse and that does not matches your critique here.4. Downgrade
It seems some folks are feeling uneasy. Not only don’t they want to discuss the topic, which they have every right not to discuss, they also seek to have the topic go undiscussed, which is a bit more questionable and far more telling. Until moderators explicitly forbid debate of the case for a hypothetical downgrade, I’ll be here alright, each and every time I deem fit, patiently discussing it, no uproar, just calmly pushing for a rational consideration of points, a rational consideration of both sides of the dispute. I am not impressed by epitaphs such as «downgrade crowd» nor am I bothered by how it makes me look to this or that high profile member. At all. These epitaphs don’t amount to a point. A GIF of a cat is not a point either. You don’t want to discuss the case for a downgrade? Well, that’s perfectly fine. Don’t. Discuss whichever you feel like discussing, here or elsewhere. But extend to others the very same basic courtesy and allow them to at least have their points heard.
With that out of the way, let’s tackle the topic.
I’ll say the latest footage looks very good. It is perfectly in line with GDC’s and mostly on par with the 35 min demo. Pop in seems to be less extensive, which is music to my ears. Still, notable problems:
- Grass. Much has been said. I’ll just reiterate two facts: José Teixeira said in an interview they had at the time recently revamped the foliage. Another dev stated that some of it is indeed procedurally generated. These might help explain the notable divergence with both VGX and SoD trailers. The fact grass in real life is not 2D has no bearing in the discussion.
- Texture. There are some funky low res textures at work. The case compounds when some funky geometry steps in, such as in the shot with mounted Geralt overlooking NML.
- Lighting in the dungeon seems quite problematic. Little in way of ambient occlusion. Very flat. Not that the 35 min demo was ideal in that regard, but it just goes to show that as far as I can tell, issues persist.
- The Takeaway? May seem like a paradox, but not being mutually exclusive, to me both statements still hold water: the game looks very good, and the case for a downgrade just congealed a few more molecules.
Man I just love those fight animations! It's so awesome how they got a real swordsman to mo-cap them, I can recognize a lot of the moves from this video:GIFs from gameplay
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They (Sony too) are very much in the habit of doing that.Unless MS is in the habit of putting their logo on PC game play, it is in fact xbox one. They uploaded it recently on youtube. Check the feedback thread.
Hmm, IDK, just rewatched the bathing scene from the older uncompressed footage, and i think it doesn't look worse than TW2. But of course, if you are on console and don't have AO, then his statement would make more sense.@jjensson I'm not exaggerating or paraphrasing what he said in any way. He literally said the in-door lighting in The Witcher 3 won't look as good as the in-door lighting in The Witcher 2. But, personally, now that I've seen how amazing the outdoor lighting is I am really impressed.
Well, then it becomes perspective. Its kinda hard to blame them for cherry picking when the entire point of those "hype trailers" is to cherry pick. if their intent was to be totally deceptive and overpormise then they would never release these long form trailers that actually give us a proper view of what the game is.Do keep in mind that the VGX/SoD trailers were shown and thus intended to indicate how the game will end up looking or so one would assume.
If they gave an incorrect image of the game then it is a case of an overpromising trailer with cherry picked scenes rather than a downgrade.
Y'know, quips like this aren't really helpful to having a calm. positive, discussion about whether the game is downgraded.this is quite impressive mental gymnastics you have done here