Voted for TW1 System, for me definatly its this what we should get in TW3 also the same effekts of the potions!!!
I haven't plated TW1. Can anyone put me up to speed, - In a nutshell, how does it compare to TW2's?
Quick speedup to it hm... ok i try....
2 sorts of potions there (basically) "normal" potions they bring a certain effect that helps in combat:
Cat, Swallo, black blood and so on [sorry if i mess up the english names]
and you have "mutagenic" potions they give you a special Talent or additional points to put in skilltree
you also can choos NOT to have the "special" talents and save the "monster" instead
and you where looting for the ingredients you needed for the potions also you needed the receipt for them
So that is the SPEEDINTRO to TW1 system
look up closer if you want to know more... i assume there are
many explaintations for it
also on the potions itsself.
So yes i want THIS BACK also the Effects of the potions... for the problem with the exhausting lootsearch...
well they can put it like this into W3
Herbs and shrooms just don t grow everywhere only at "special" places of intereste
so if you want to get
the ingedients you have to ask a herbtrader... or you ask a litte girl/boy that is "crowned" with "flowers" you
recognize where they get them and go there
or you overhear a conversations between NPCs and they
mention a place where to find herbs and shrooms
many possibility to put "THE SEARCH" believable
into the game...
As many time told there was no problem at all in The Withcer 1 with the alchemy system.
TW2 was just messed up i didn t used the potions there / aka very seldom because i just not liked how
the effects of the potions were executed
Most popular example CAT wasn t CAT in TW2.... just ... MEH
So once again, PLEASE bring back TW1 System and effects.....
http://www.iofp.de/wp-content/uploads/2014/04/Der-gestiefelte-Kater.jpg?58196f