Yea this "Modkit" sucks. And CDPR's been preaching about REDKIT for years now in several articles. Another day, another lie from CDPR. Shame on them. And they were supposed to be the "Good guy". Guess everyone falls.
Yea this "Modkit" sucks. And CDPR's been preaching about REDKIT for years now in several articles. Another day, another lie from CDPR. Shame on them. And they were supposed to be the "Good guy". Guess everyone falls.
My GTX 980 ti will arrive after 2 day. And I can't believe that I am not going to buy this game and play it. What I will play with this new card is MGS TPP and mad max. This game and this company was number 1 for me before this game release. And after that this company died every day in my eyes. Yes I know that this game is not bad, or even good enough. But CDProject promised us totally different and better things than that. At least I think like that. And that REDKIT was..... I remember they promised that they will release REDKIT in many many interviews. They even said that this time it will not take time as long as Witcher 2 REDKIT. That tool was my last hope for the atmosphere and graphics of this game which the half part of this game.
ikr ? since when are there cameras men back then ? 0.0Updated the OP with a new section (i.e. #15) dedicated to the "No Dirty Lens Effect" mod by RumenWest! We can now finally remove that annoying and immersion-breaking visual "enhancement" that CDPR decided would benefit a medieval fantasy RPG!
My GTX 980 ti will arrive after 2 day. And I can't believe that I am not going to buy this game and play it. What I will play with this new card is MGS TPP and mad max. This game and this company was number 1 for me before this game release. And after that this company died every day in my eyes. Yes I know that this game is not bad, or even good enough. But CDProject promised us totally different and better things than that. At least I think like that. And that REDKIT was..... I remember they promised that they will release REDKIT in many many interviews. They even said that this time it will not take time as long as Witcher 2 REDKIT. That tool was my last hope for the atmosphere and graphics of this game which the half part of this game.
Yea this "Modkit" sucks. And CDPR's been preaching about REDKIT for years now in several articles. Another day, another lie from CDPR. Shame on them. And they were supposed to be the "Good guy". Guess everyone falls.
My GTX 980 ti will arrive after 2 day. And I can't believe that I am not going to buy this game and play it. What I will play with this new card is MGS TPP and mad max. This game and this company was number 1 for me before this game release. And after that this company died every day in my eyes. Yes I know that this game is not bad, or even good enough. But CDProject promised us totally different and better things than that. At least I think like that. And that REDKIT was..... I remember they promised that they will release REDKIT in many many interviews. They even said that this time it will not take time as long as Witcher 2 REDKIT. That tool was my last hope for the atmosphere and graphics of this game which the half part of this game.
"But CDProject promised us totally different and better things than that" no they didnt, It's getting old to hear people with intentions to complain replace everything said by every person in a company with "promises".
Not long ago, you gave an idea about changing the low-res textures with new ones. it seems that the new modkit should be able to handle this. do we have access to all texture files with this new toy ? if yes, then all we need to do is to make a copy of hi-res textures and rename them like low-res ones so that the engine is fooled for good and the annoying texture pop-in issue is done for !
Yes I think it's possible. If there's 3 layers of texture low med and high which changes as the distance between the player and the object increases/decreases, changing all those 3 texture models with hi res version should probably eliminate texture popping as you'll see high res texture on objects no matter from which distance you're looking at the object from. It all depends on this "ModKit's capability. Will have to look into this.
Does anybody know how to force another type on antialiasing which is not the in-game one? I find the default AA to make the image look a bit blurrier, and I tried to force the AA from the Nvidia Control Panel by setting it to "Override any application setting" and 4x, but looks like it didn't work.
If you have Nvidia GPU, you can use DSR from Nvidia Control Panel. Works only in fullscreen, though. And it's a major performance hit.Does anybody know how to force another type on antialiasing which is not the in-game one? I find the default AA to make the image look a bit blurrier, and I tried to force the AA from the Nvidia Control Panel by setting it to "Override any application setting" and 4x, but looks like it didn't work.
Anyone know how can I tweak the day/night cycle time in game? Now a full day/night cycle is about 90 min, but I want to make it longer. Anyway to do it? Better without debugger console. Thanks.
Anyone know how can I tweak the day/night cycle time in game? Now a full day/night cycle is about 90 min, but I want to make it longer. Anyway to do it? Better without debugger console. Thanks.
On 1.08.2 patch there is no more mip bias scale ? In the settings cofig