Why do I care if the game is still the best CRPG ever made despite being teenage targeted? Well, because there are very few games exist that expect a player to be an adult. Besides the previous witcher games (TW2 being more mature than TW1) there are no RPG's that I'm aware of are serious and adult oriented and I want more of them. And with the witcher 3 CDPR did not deliver on their promises to keep the series adult oriented.
Can Enhanced Edition improve all or some of those points? It is possible. Of course, when CDPR decides to make EE update they should also consider all other issues with the game such as lack of proper TW2 continuity, abrupt ending of Triss' content, crappy inventory interface (yes, CDPR, you did it again: made crappy inventory management upon release third time in a row), inconsistencies and bad design of the game last part, and other problems discussed in other threads. I agree to pay for such EE expansion as for the full game if it'll bring all what's missing in. CDPR, you have a lot of fans due to your style of business where you care about players too in the form of EE versions of your games, it's not too late to do that again and we're counting on you. Personally, I would like to have EE edition with all issues resolved more than any of the planned expansions.
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Thanks you if you managed to read it all. I hope it was worth your time. Your comments with clear argumentation are welcome.
I mean guys, let's try to make order.
TW3 is a great game, is better than near everyone else, about graphics, models, storyline, characters and so one.
Don't agree. Just make the comparison with TW2 or the Mass Effect saga and, in terms of story, consistency and save import, it's obvious that they are better. IMO, there are only two aspects where TW3 is better than any other game: the graphics and the details of the NPC (women cleaning, men working the fields, etc) and even this could be criticized because in a war time there are no clashes between the two main forces
idk man, mass effect 1,2,3 storytelling is very linear and writing is mediocre at best. W3 is better than W2 in every way except some things like alchemy or main story line because side quests are better in Witcher 3.
Side quests in TW3 are a repetitive routine of pressing X to WITCHER SENSE and follow tracksidk man, mass effect 1,2,3 storytelling is very linear and writing is mediocre at best. W3 is better than W2 in every way except some things like alchemy or main story line because side quests are better in Witcher 3.
very true. all quests are designed with that certain mindeset. the game always hand hold you, even when you don't want to ! it's not optional ! D:Side quests in TW3 are a repetitive routine of pressing X to WITCHER SENSE and follow tracks
This is one of the more offensive dumbed-down-for-kids aspects in TW3
idk man, mass effect 1,2,3 storytelling is very linear and writing is mediocre at best. W3 is better than W2 in every way except some things like alchemy or main story line because side quests are better in Witcher 3.
You've killed Rachni Queen in ME1 - doesn't matter, Reapers finds another one. Anderson became the councilor in ME1 - tough luck, it's Udina in ME3. You've destroyed the collector base - Cerberus recovers Reaper tech, anyway. You didn't play Arrival DLC (and you didn't blow up the Mass Relay) - you're grounded at the start of ME3, because reasons.
Also, Mass Effect 1 story is as nonlinear as TW3's as both follow the same pattern of prologue>three isolated leads to uncover a mystery which finally connect in a contrived sort of way>ending.idk man, mass effect 1,2,3 storytelling is very linear and writing is mediocre at best. W3 is better than W2 in every way except some things like alchemy or main story line because side quests are better in Witcher 3.
I would rather something similar to this than almost any consequence like it happened in TW3 in the end. For me, that's a good save import. A really good one in fact. The best that I've seen in a RPG game. And obviously, it was more complicate than that
Most of the quests in TW2 are the same way?Side quests in TW3 are a repetitive routine of pressing X to WITCHER SENSE and follow tracks
This is one of the more offensive dumbed-down-for-kids aspects in TW3
Most of the quests in TW2 are the same way?
Very very few are. Quests in TW2 are infinitely more varied in their challenge and context than in TW3Most of the quests in TW2 are the same way?
Not true. Most quests in the Witcher 2 are variations of "Open your map, look at the quest marker, follow quest-marker to the objective." I challenge you to name the odd few quests that are different. There are no open-ended quests with multiple paths to the objective like there were in TW1.Very very few are. Quests in TW2 are infinitely more varied in their challenge and context than in TW3
Most are. But I agree it is more prevalent in TW3.Some of them are, but it is more prevalent and annoying in TW3.
With pleasure:Not true. Most quests in the Witcher 2 are variations of "Open your map, look at the quest marker, follow quest-marker to the objective." I challenge you to name the odd few quests that are different. There are no open-ended quests with multiple paths to the objective like there were in TW1.
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Most are. But I agree it is more prevalent in TW3.
True, the game doesn't tell you where to find items. But it does tell you exactly what you need to find. It also marks the location of the monster's lair on your map. So no - you don't need to search them out.With pleasure:
- All contracts: the player must gain enough knowledge of the monster in question and then explore the surrounding area on his own to find the things he needs to destroy
Great. One side quest. Bravo.- Secrets of Loc Muinne: Challenging puzzles and multiple outcomes
I could go on though
Yeah, Witcher 3 also has quests with branching dialogue that changes the outcome.- Death: Symbolized: You can actually trick the ghost if you have listened well to a previous dialogue and if you have certain items