There will be new VFX, but not as detailed as the once you mentioned.Greetings burza,
I’m curious whether we’ll be getting some new visual effects with the expansion? like for eg. the poison shot of the driads looking like an arrow that explodes on contact into a green cloud of poison surrounding the affected unit instead of the current ping effect attached to most units and artifacts, or every tick of the bleeding effect would look like the blood is squirted out of the unit, and so on and so forth, just little stuff that could give the cards more flavor. Also was wondering if the gold cards (the legendary ones) will be getting their long awaited entrance animations (be it just the expansion golds or a mix of old and new), and if not is it something that’s planned to be added to cards in the future? Thanks
Because they are fun to play and fun to design. We understand the notion that most competitive players would only like consistent cards, but these cards are simply not fun to design and play around with.Could you give us some insight on why very weak RNG style cards are still being designed for this game? It seems like they are being made purposely weak so that RNG cards won't be played but if that is the case then why put RNG cards in the game in the first place?
Hi Pawel,We understand the notion that most competitive players would only like consistent cards, but these cards are simply not fun to design and play around with.