And....? Name me another one, base game, no HoS.Good luck making a choice with a tree monster.
Where? You meet 3-4 common elves in the entire game. 7 minutes of gameplay at max.And it's still present in TW3, you just need to look around.
Aw come on. All flostam exploded in rage in TW2 if you side with Iorveth and every villager start killing dwarfs and elves in front of your eyes. The max that you can get in TW3 is unknown burnt corpses already killed offscreen.BS. If you send off mages from Novigrad to Kovir zealots start to hang dwarfs and elfs. Consequence of your actions, and that just and example.
Ahem.. even if she's his waifu he's right anyway. She was more clever in TW2.Which is canon and I now know who's your waifu.
It's not boring (otherwise i'd not be playing it for the 4th time) but yeah.. the all "BRUTAL,MATURE GRITTY WORLD OF THE WITCCCCHER" doesn't seem like the one portrayed in tw3.
Main Storyline right?
Ciri, Whoreson Junior, Menge, Clever, King of Beggars, Crach, Hjamlar, Cerys, Fringilla, Margarita, Triss and Yen being a Saint and a Biatch, Corinne Tilly, Priscilla and... Voorhis why not. (Even Emhyr is very simple, we don't see him that much in the game)
I'm happy for you, for me tho it lacks impact when Geralt strikes blows and the animations themselves are too similar and repetitive. We can't even interrupt the attack animations, only a few of them and only at the very beginning, and i wonder where those 96 combat animations have gone.
Good for you, i'm on the 4th playthrough and i've seen everything.
Where? You meet 3-4 common elves in the entire game. 7 minutes of gameplay at max.
Aw come on. All flostam exploded in rage in TW2 if you side with Iorveth and every villager start killing dwarfs and elves in front of your eyes. The max that you can get in TW3 is unknown burnt corpses already killed offscreen.
Ahem.. even if she's his waifu he's right anyway. She was more clever in TW2.
Dudes...Skyrim and Story ? Something is wrong here :huh:
Btw, Skyrim and TW3 aren't really comparable
Except for Skellige, which is basically the same as Skyrim but in islands. Same type of folk, same type of culture. Snow and mountains....
Fixed it for you.Still better than TW2combatcontrols and fluidity.
This is a must mod for me, so i know them pretty well. But i don't understand what they have to do with this. Even in Shadow of mordor you spend 90% of the time slicing orcs, and even in the Skyrim finisher you chop heads. So...?Check combat finishers again.
And are they not connected most of the time....?that's called genocide not racism
That's the setting, not the story.Except for Skellige, which is basically the same as Skyrim but in islands. Same type of folk, same type of culture. Snow and mountains....
Except for Skellige, which is basically the same as Skyrim but in islands. Same type of folk, same type of culture. Snow and mountains....
what does it have to do with the storyline
hahahahahah I was waiting for that argument... what does it have to do with the STORYLINE?!
Skyrim was released 5 years ago, Sapkowksi described the Skellige islands more than 20+ years ago. It has nothing do with it(which reminds the kind of land of one popular videogame from Bethesda)
Same for Velen and Novigrad, the Skellige islands have sense like those areas.Why put an entire place like Skellige?The only reason to go there it's because of Ciri
I don't agree at all on this. When playing W2 sometimes I just can't feel what I am hitting, hitboxes and impact effects with nekkers and drowners in Flotsam forest are veeery far from being perfect. Hadn't replayed it recently I wouldn't even remember it but now I can say W3 combat system is just better than W2's, hitboxes and impact are totally another thing. If you can't interrupt the combat animation at the end of it while you can at the beginning... it's just normal.I'm happy for you, for me tho it lacks impact when Geralt strikes blows and the animations themselves are too similar and repetitive. We can't even interrupt the attack animations, only a few of them and only at the very beginning, and i wonder where those 96 combat animations have gone.
Why put an entire place like Skellige? (which reminds the kind of land of one popular videogame from Bethesda) I doesn't fit the entire storyline at all. The only reason to go there it's because of Ciri (that, in terms of plot, could go anywhere, maybe a place more connected to the story or the war like Aedirn or the Eastern front). And that's why it affects storyline
As I said before I don't give a damn about politics and I killed Henselt on human storyline every time. I just don't care that much.
Which is canon and I now know who's your waifu.
It's not boring (otherwise i'd not be playing it for the 4th time) but yeah.. the all "BRUTAL,MATURE GRITTY WORLD OF THE WITCCCCHER" doesn't seem like the one portrayed in tw3.
Ciri, ..., Triss and Yen being a Saint and a Biatch
Whoreson Junior, Menge, Clever, King of Beggars, Crach, Hjamlar, Cerys, Fringilla, Margarita, Corinne Tilly, Priscilla and... Voorhis why not. (Even Emhyr is very simple, we don't see him that much in the game)
I wasn't serious, i used the evil face for a reason. This one ----> >
Skyrim was released 5 years ago, Sapkowksi described the Skellige islands more than 20+ years ago. It has nothing do with it
Same for Velen and Novigrad, the Skellige islands have sense like those areas.
I have. The hitboxes of TW3 are imprecise as those of TW2, but still in TW2 i feel more impact. (Now i'll be crucified, i feel it)Hadn't replayed it recently
Why put an entire place like Skellige? (which reminds the kind of land of one popular videogame from Bethesda) I doesn't fit the entire storyline at all. The only reason to go there it's because of Ciri (that, in terms of plot, could go anywhere, maybe a place more connected to the story or the war like Aedirn or the Eastern front). And that's why affect storyline
Shame that things like that happen always offscreen.I am not sure if the game is really lacking much in this aspect, or at least it is not one of the more important issues. You still get scenes like this one, after all.
There's some truth in that.That is an exaggeration
Oh my god.... Do you even know how the map of the Witcher world looks like? If you say that Skellige was added because it looks like Skyrim on islands then I don't have any reason to argue with you anymore.... did you read any of the books? simple qustion ( I won't judge your answer either).
No, it is not "canon" in the game, nor is that even relevant to what you replied to, because even if it was true, it would not excuse simplifying the character (not that I necessarily agree that this actually happened). The only way a choice becomes canon in the game is if a future game makes it a fact that that particular choice was made. Which actually rarely happens, and that is a good thing (note: a choice not mattering in the sequel is not the same as making the choice itself non-canon). Fans' subjective opinion based on the books has no authority to declare "canon" in the game.
Velen is the frontline between two armies in a war. Novigrad is the closest city to that frontline. In the middle of the third war between the Northern Realms and Nilfgaard, it seemed to me plausible areas to visit. But not Skellige. I'm not saying that Bethesda were the only ones who designed this kind of world (which are very similar to the nordic folks in Europe) but it's seems rushed. There is no logical reason to go there apart form Ciri
Yes, I've read all the books, Skellige appears in of them? Yes. Ciri was raised there? Yes. She was born in Cintra. Why they don't put Cintra too? I'm not saying that Skellige didn't exist in the Witcher world before of this game. What I'm saying is that there were areas more convenient to put in the game than the islands. That's all
Norse mithologyExcept for Skellige, which is basically the same as Skyrim but in islands. Same type of folk, same type of culture. Snow and mountains....
Which does not mean others should not care either.
No, it is not "canon" in the game, nor is that even relevant to what you replied to, because even if it was true, it would not excuse simplifying the character (not that I necessarily agree that this actually happened). The only way a choice becomes canon in the game is if a future game makes it a fact that that particular choice was made. Which actually rarely happens, and that is a good thing (note: a choice not mattering in the sequel is not the same as making the choice itself non-canon). Fans' subjective opinion based on the books has no authority to declare "canon" in the game.
I am not sure if the game is really lacking much in this aspect, or at least it is not one of the more important issues. You still get scenes like this one, after all.
When it comes to the main antagonist and politics, the comparison is actually not that unfair.