I think that on the FOV subject you can be able to set your preference in the options menu, but it does not require a zoom function.
Will we encounter other witcher schools or ruins of other witcher schools?
Ruins? I don’t know, but definitely the armors that we mentioned already are related to the other witcher schools.
- @MilezZ is kinda short.
I think that on the FOV subject you can be able to set your preference in the options menu, but it does not require a zoom function.
So we know gear customization and upgrades are in, we also saw it in a recent artwork. Are these upgrades linear or can we chose which elements we can upgrade?
You’re probably addressing the special witcher armors, actually the concept for that is not the final concept that will be visible in the game. But collecting the parts of the armor and the base set of it you set a ground for crafting the upgrades for them. Of course you can choose to upgrade only gloves or only boots, but best stats will be only if you craft everything together and the best looks are achieved then.
So are there going to be set bonuses?
Yes, there are sets. And there are a couple of upgrades for each part of the set.
Disappointing to hear they are no longer considering a PC centric UI. I guess at this point we can only cross our fingers and hope they come up with a good compromise.
I thought it was pretty obvious that Alvin was Jacques De Aldersberg?
Disappointing to hear they are no longer considering a PC centric UI. I guess at this point we can only cross our fingers and hope they come up with a good compromise. Adjusting FOV is out as well, but what I've seen so far of the dynamic camera it may not be necessary. Overall, lots of good info, especially the interview with Stec. Thanks to Kinley and REDs for making it possible.