Inquisition's loot isn't as abundant. I skip plants and ore I no longer need, but I never skip containers (which have "hidden" loot, that might be good). In TW3 I skip even containers, which speaks to how excessive it is.
Inquisitions World feels like a cardboard-world ...
Glued NPCs combined with houses where some contain identical loot-chests placed in them ... - Sorry but how is that something good?
It already feels odd that your character eats but cant touch 99% of the food in the world - especially in the houses.
But i would be for a system that includes more consequences for looting NPCs houses when they notice - or maybe even make them have reactions when their houses have been looted (some one-linters would be enough).