Is there any history in a video game where a developer really listened and gave what the majority of fans want ?
I think we are all dressed up but nowhere to go.
Other than the infamous ME3 ending, it would mostly happen during the development cycle, such as in the case of 'Early Access' games or they would carry feedback into a sequel. I think this is a tricky topic because it's virtually impossible to completely satisfy your entire player base and it also raises deeper questions about whether or not developers should stay true to their vision. They typically fine tune aspects of gameplay in patches regardless, but in terms of an overall story or another notable change that requires time and resources, it is ultimately up to them. Sometimes they come to the conclusion that their original ideas weren't quite what they wanted and provide 'enhanced editions' (a CDPR specialty) to patch up things they found lacking.
Either way, I think it's important to recognize that all our wants and wishes are just that, wants and wishes. While I myself would like to see certain things change (or become more than they currently are), I also respect a creator's vision. I guess what I'm saying is: I would rather CDPR come to the conclusion that there are certain things lacking on their own and have their own ideas on how to fix them while staying true to their vision rather than just giving in to the mob. Sure, they could reach this conclusion by becoming more aware of it by player feedback, but I think ultimately the desire for it needs to come from them as well as the solution, but maybe I'm alone in that opinion.
It's interesting because you rarely find the same level of outcry over books as you do in games/shows, which was why I found the recent 'changes' to ASOIAF (a.k.a Game of Thrones) so amusing. Book readers generally, at least from what I've seen, simply respect the vision and direction of the author. Sure, they might find it in certain instances to be 'bad' in terms of storytelling, but they would just leave it at that rather than saying 'you should have done this'. Anyway, I guess this is a whole separate debate, so I'll stop here.
Mmm, I'd say there's a better chance to see change with CDPR than most other developers when it comes to games of this size and complexity. No guarantee of course, because CDPR needs to decide if the effort and money they put into making tweaks to the already released game will be worth the return.
On one hand, the game's really successful and well received so any changes they make will be appreciated by many people. On the other, pretty much most people will already be extremely pleased with what we've gotten, so changes to the game might not have much impact. I'm sure they're eager to move onto Cyberpunk after taking things a bit slow for a while.
Really tough to call though and it literally all rests on what the devs want from their product.
Well said!
EDIT: Also, I'm not sure if you guys have seen this, but it seems very appropriate given this topic:
http://forums.cdprojektred.com/threads/42393-Politics-in-TW3/page15
http://forums.cdprojektred.com/threads/42393-Politics-in-TW3/page17
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