Well, I can't speak for anyone else, but I don't care whether or not enemies scale to my level in NG+. I just want to be able to re-experience the story without having to re-acquire all of my gear, diagrams, formulae, and skills. If I end up being grossly overpowered for the entirety of NG+ because mobs don't scale, I'll be perfectly happy.
Also, I'm wondering what, if anything, the length of time that it takes to implement a NG+ feature has to do with my post (which you quoted). At what point did I suggest, either explicitly or implicitly, that NG+ could or should be developed in one or two weeks? That seems like a strangely arbitrary figure. In fact, I don't recall having introduced the topic of development time at all.
Yes ....and the team dev. knows this too and thinks is a good ideea . So all who wants this must make noise now because is the best idea how the concept of xp is now . I played the game 3 times now and I am feeling that ng+ is missing and should be added .Even an arenawilll be good![]()
Well, I can't speak for anyone else, but I don't care whether or not enemies scale to my level in NG+. I just want to be able to re-experience the story without having to re-acquire all of my gear, diagrams, formulae, and skills. If I end up being grossly overpowered for the entirety of NG+ because mobs don't scale, I'll be perfectly happy.
Also, I'm wondering what, if anything, the length of time that it takes to implement a NG+ feature has to do with my post (which you quoted). At what point did I suggest, either explicitly or implicitly, that NG+ could or should be developed in one or two weeks? That seems like a strangely arbitrary figure. In fact, I don't recall having introduced the topic of development time at all.
Gotta agree with this. It wouldn't really bother me.Well, I can't speak for anyone else, but I don't care whether or not enemies scale to my level in NG+. I just want to be able to re-experience the story without having to re-acquire all of my gear, diagrams, formulae, and skills. If I end up being grossly overpowered for the entirety of NG+ because mobs don't scale, I'll be perfectly happy.
Gotta agree with this. It wouldn't really bother me.
That being said, I am fully expecting them to rescale enemy levels for NG+, given the fact that certain in-game items have extremely high level requirements.
I do hope when they confirm the NG+ they will also raise the difficulty or perhaps make a DeathMarch version 2 coz the game itself is not very hard when playing on DM. Only the damage and HP of the enemies were increased but same behavior as the easier difficultiesI am looking forward to seeing enemies do some unusual stuff when playing the hardest difficulty.
This is not funny at all.![]()