Geralt's and Roach's movement. I don't think I've noticed this a lot in the first 100 hours but as I play more and more I'm noticing Roach getting stuck on bridges and how difficult it is to move Geralt safely in tight places. It's because now I want to go places faster that I notice this more I think.
Graphics. I only watched one trailer from E3 fearing spoilers and the game looked different in actuality. Still it looks really good though.
There could be more variety to monsters I think. I've started watching a Witcher 1 playthrough a few days ago and I'm currently playing through B&W myself and I already had played W1 when it came out. I noticed some monsters aren't in Witcher 3. For example Graveirs and Cemetaurs aren't in this game so far. Not sure if B&W will introduce more yet. It seems to be a pretty big DLC. Maybe devs thought some monsters were too similar and decided to leave them out.
Another thing starting to bug me now is that my Silver Sword suddenly started breaking very often. I suspect Whirl has a hand in that though.
No W1 hair for Geralt when you have several styles and more released with the DLCs.
There could be a couple more male NPC voices and faces. The faces usually look too similar after a while. Also, the voices. Maybe, they shouldn't have hired someone with a very distinctive voice to voice the NPCs. I'm talking about the the guy who voiced the dunce in the Fool's Gold quest. Once you heard him you can recognize him anywhere. He is also the guy from Willows and some other male NPCs.
Graphics. I only watched one trailer from E3 fearing spoilers and the game looked different in actuality. Still it looks really good though.
There could be more variety to monsters I think. I've started watching a Witcher 1 playthrough a few days ago and I'm currently playing through B&W myself and I already had played W1 when it came out. I noticed some monsters aren't in Witcher 3. For example Graveirs and Cemetaurs aren't in this game so far. Not sure if B&W will introduce more yet. It seems to be a pretty big DLC. Maybe devs thought some monsters were too similar and decided to leave them out.
Another thing starting to bug me now is that my Silver Sword suddenly started breaking very often. I suspect Whirl has a hand in that though.
No W1 hair for Geralt when you have several styles and more released with the DLCs.
I occasionally bought some maps from merchants and I just today got every sword and armor to master level. I didn't look up a guide but I do a lot of looting.NukeTheMoon;n9192551 said:The Bear, Cat, Gryphon and Wolf Witcher sets were impossible to collect without using a guide. Even if you knew that vendors in the world would sell the maps, the map itself didn't show all vendors, making it impossible to simply even search one-by-one.
I disagree. I say this as a person who quit the game for a while when I entered Novigrad because I was overwhelmed. Until then I was trying to solve all the question marks on the map. After I returned to the game a couple weeks back, I started exploring between quest marks not going out of my way to explore things. It works out pretty well for me. I think bigger areas are better because when you finish your quest there is almost always something to do around the corner.StormKorp;n3145312 said:1) Exploration is nice but please limit it to smaller areas the size of White Orchard being nice for me
There could be a couple more male NPC voices and faces. The faces usually look too similar after a while. Also, the voices. Maybe, they shouldn't have hired someone with a very distinctive voice to voice the NPCs. I'm talking about the the guy who voiced the dunce in the Fool's Gold quest. Once you heard him you can recognize him anywhere. He is also the guy from Willows and some other male NPCs.
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