Why fans' demand for changes in aesthetics may not be such a good idea.
Over the past week we saw two videos of The Witcher 3 coming out, the first being a trailer for the game at the Summer Conference, and the gameplay sequence seen yesterday at the Microsoft Conference as well as Twitch. My post is mainly about the trailer we saw at the Summer Conference and the subsequent response that it got.
As is bound to happen with a popular IP with a large fanbase, there have been a myriad of opinions, positive, negative and middling, with a whole bunch of threads cropping up to put them forward. A number of these go into detailed discussions of what we've seen, of which I have been an active participant as well. About the artstyle and characters depicted in the trailer, there have been calls demanding changes to be made, such as a thread asking for Yennefer's hair to be made black, and people asking it to be made blacker still when it turns out that it is black in actuality. Other characters such as Ciri and Emhyr too have seen some debate on the models used for them. There is of course nothing extraordinary about this, after all that is what the forums are for, and I'm sure the devs would've been disappointed to see a lack of discourse. From what I've seen, most fans asking for changes do so because of the characters' perceived dissonance from how Sapkowski's books describe them and how the fans had imagined them to be.
That makes me a bit uncomfortable. I think we can all agree that the developers working at CDP at well-versed in the lore of the books, it was after all they who brought The Witcher franchise to the West where it had been largely unknown before. So, when we see characters as depicted in the trailer deviate somewhat from their book descriptions, I think we can agree that there must have been a reason behind that choice. And while I respect the opinions and objections that the fans have raised, I'd rather we also acknowledged the right of the devs to have an artistic vision for the game. Perhaps what may have seemed perfect in the books would perhaps not be ideal for a visual medium. Still, whatever the cause, I do believe that such choices were not made lightly or without due deliberation. Keeping that in mind, I think that we, the fans, should support CDPR in this regard and the imagination of their artists to run where it will. That doesn't mean that we should stop airing our opinions about the artstyle and visual design, but only that before than creating polls/petitions asking for modifications based on a minute long trailer, we should try and get to understand why the devs took the approach that they did first.
I think most of us know that Geralt's face underwent three redesigns during The Witcher 2's development when the fans asked for it, so of course the devs are receptive to the response they get from the fans. But I think we should show some responsibility as well when it comes to making demands for changes. Nit picking aspects like gameplay and UI is great, and I would say even essential, for them to be the best they can be but when it comes to art I think we should try giving them some elbow space.