The Witcher 3: Wild Hunt - PC System Requirements are here!

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@Jinn3t I suggest you get it for the PS4. Your PC will probably not run it well since the GPU is a little above minimum specs so the PS4 will probably be far superior.
 

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Hum a GTX 680 is far better than a 660. The GTX 770 (recommended requirement) is a 680 rebranded. So from what we know so far @Jinn3t should have around 30fps high on PC. That's not bad, and we haven't seen PS4 footage.
 
@Jinn3t
GTX 680 is equal to the recommended GTX 770, so I don't see it as being just above minimum at all. What CPU do you have; that may make a difference.
 
Hello guys can anyone please tell me if am I be able to play the witcher 3 at max settings or atleast high with this config? THANKS

GeForce Classified GTX 780 Ti 3GB
i7-2700K CPU 3.50GHz
16 Gb RAM

If GTX 980 can handle with that game on Ultra settings with 60 fps. I think that GTX 780 ti can handle with 45-50 fps on ultra settings.
 
I'm going to be cautious and not be too sure about that. 980 and 780Ti are different architectures. The 980 has a lot of optimizations that the 780Ti does not.
 
System Information
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Time of this report: 4/29/2015, 09:29:10
Machine name: JIMSING-PC
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.141211-1742)
Language: Swedish (Regional Setting: Swedish)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 04/09/12 17:37:09 Ver: 11.03
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WHQL Logo'd: Yes
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OK, the Ivy Bridge Core i7 is a good one. That system was top of the line a couple years ago, and it is still formidable today. Overall, you're close to recommended spec and should get respectable frame rate at a minimum of high settings.
 
I think so... the 2310 is a bit of an odd duck... but if an AMD CPU Phenom II X4 940 can run it(minimum requierement) i think your cpu can too

Graphics card and Ram are totally fine
 
The CPU does not "push" data to the GPU. That's PIO, and it's been dead for years.

The CPU initiates memory transfers to the GPU; these transfers execute and complete without the CPU needing to execute any instructions. Then it fields an interrupt indicating the transfer has completed. If there are many resources to be transferred, it is still a significant burden.

What happens with HT, though, is each core has two thread contexts and a scheduler that can interleave instructions from both. So a core can be computing while also waiting for an event. This is a huge win for programs that are designed well enough to take advantage of it.

Historically, games have been stuck with a thread that spends its time queuing GPU commands and a thread that executes Lua scripts, and these threads constitute the bottleneck. Older DirectX versions can't do any better, and Lua has no ability to multithread.

I'm glad this is changing to where some games are well enough threaded that they can take advantage of HT.

What do you think about the Power PC architecture? It has the ability to have many many threads per core? Would PPC work with gaming or?? would it be a wasted effort? Just curious your thoughts on the subject!! I bring it up due to Nvidia working heavily with IBM......NVLInk has my curiosity peaked for sure. I hope it comes to X86-64 but that looks doubtful. I would like to see a new Architecture besides X86, and Arm jump in to stimulate the market/competition!!!
 
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Aright cool! do you think the framerate would be above 30? And if the PC versions of The Witcher 3 would look better than the PS4's besides from the fps? :)
 
Ops my mistake, i didn't read SLI for some reason. Yeah on a 970 SLI you probably can get 60fps on High-Ultra. It depends how cpu heavy the game is, because all the test systems shown have i7s. And other limitation could be the 3,5gb vram.

More than 60fps I will say 80fps even with Hair works. 1080p.
I get 90 to 115 fps Witcher 2 with 1440p on ultra minus uber.
 
sz0ty0l4;1620569[B said:
]... And other limitation could be the 3,5gb vram[/B].

It had better not be. Given that the listed specs for recommended call for 2gb of vram unless the game is poorly optimized (which I doubt) then 3.5 will be more than enough. More than enough.
 
i5 3570K @3,4GHz atm, could overclock to around 4 if needed
GTX 770 2gb vram
8GB ram
Any ideas about how much fps i'll be getting at high, maybe even ultra settings?
 
These are my specs:

i5 2500k
amd 7950
4gb ram


I plan on playing at 1080p on a mix of high and very high settings at a 50-60 fps.

Would upgrading my ram to 6gb be enough or should I take it up to 8gb? I ask this because I am a little short on money, and TW3 is the only reason for the upgrade.
 
These are my specs:

i5 2500k
amd 7950
4gb ram


I plan on playing at 1080p on a mix of high and very high settings at a 50-60 fps.

Would upgrading my ram to 6gb be enough or should I take it up to 8gb? I ask this because I am a little short on money, and TW3 is the only reason for the upgrade.

If your desire is to get 50-60 FPS on at least 'High' settings, you're going to need the 'Recommended' 8 Gb of ram. As well as a more powerful Gpu. Your 7950 is roughly the equivalent of an R9 270x, which is likely not going to get you those 'High' settings. Yet, until the game starts getting benchmarked by various websites and the Gpu drivers mature, nobody really knows for sure.
 
It had better not be

Don't worry i don't think it will be. There's a chance you might run into problems if you intend to play at 4k or something.

Watch this video if you like. This guy tests the card through a few demanding games (apart from skyrim) at 1080p to check the Vram usage and if the 3.5GB can actually cause problems. I don't think that the witcher will draw more than this at 1080p or 1440p. It's worth watching if you are into these things.

https://www.youtube.com/watch?v=v6k55epUBCE
 
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