I really like the idea of weapon degradation if it's not permanent in some way (weapon doesn't lose stats over time).
.... Small touch that adds to realism. That was the feature I loved in original Diablo. But I agree with above comments that degradation should no happen too fast, but swords do lose sharpness pretty quck in real life. I guess this feature is only to encourage player to sharpen swords and prepare more seriously before fights - encounter dangerous monster - read all available information / track it / meditate / sharpen your swords / drink some potions / .....probably die anyway
... and if you neglect to sharpen swords for a longer period, then your only solution is a blacksmith ....
It could work very well, but it depends on balancing this feature. Nobody wants it to become a chore.
.... Small touch that adds to realism. That was the feature I loved in original Diablo. But I agree with above comments that degradation should no happen too fast, but swords do lose sharpness pretty quck in real life. I guess this feature is only to encourage player to sharpen swords and prepare more seriously before fights - encounter dangerous monster - read all available information / track it / meditate / sharpen your swords / drink some potions / .....probably die anyway
... and if you neglect to sharpen swords for a longer period, then your only solution is a blacksmith ....
It could work very well, but it depends on balancing this feature. Nobody wants it to become a chore.