Combat in The Witcher 3
In their latest interview with IGN India:
For a lot of players, the combat system in TW2 was a chore (not for me). The FCR didn't help much in my opinion, but it shows they know where are the flaws of their system.
One of their main focus this time is to make a satisfying combat system.
I love the combat system in Arkham games (and mostly everything about this series), but it's a system made for a 20/30 hours long game, and it feels very repetitive and boring in the end (it's also tied to enemy design, which is very redundant). And you can feel overpowered "too soon" if you have normal motricity...
I think it would fit Geralt's fighting style perfectly. I hope they will succeed at making their own "freeflow combat".
In their latest interview with IGN India:
That's not saying the combat system will be exactly like Batman: Arkham.Speaking of action, could you maybe touch upon the game’s new combat system?
It's really tough to describe the combat system, as it is something you have to play and experience for yourself to fully understand. We're definitely looking at a more fluid combat system with Wild Hunt, where attacking an enemy feels more natural and smooth, unlike older games where you had to lock onto enemies constantly.
What we saw in Batman: Arkham Asylum is a very cool system, and I don't want to draw any comparisons, but that's definitely part of the motivation for us. I can make gamers a promise that combat in The Witcher 3 is already fun and that we're constantly balancing it till we hit that sweet spot.
For a lot of players, the combat system in TW2 was a chore (not for me). The FCR didn't help much in my opinion, but it shows they know where are the flaws of their system.
One of their main focus this time is to make a satisfying combat system.
I love the combat system in Arkham games (and mostly everything about this series), but it's a system made for a 20/30 hours long game, and it feels very repetitive and boring in the end (it's also tied to enemy design, which is very redundant). And you can feel overpowered "too soon" if you have normal motricity...
I think it would fit Geralt's fighting style perfectly. I hope they will succeed at making their own "freeflow combat".