The slowing field is the secondary version of the sign, as far as I know. You can see the incapacitating one in the latest Gameplay Trailer, and the Gamespot's combat videos.Edit: "Yyrden: Geralt casts this trap sign onto the ground. Any enemy that steps over the sign will be temporarily incapacitated."
Did he even play the game? Isn't Yrden slowing enemies now?
Obviously I'm not certain, but I thought that was Heliotrope. Maybe Yrden either incorperates Heliotrope's effects when you level it up, or maybe you get Heliotrope when leveling the Signs skill path.The slowing field is the secondary version of the sign, as far as I know. You can see the incapacitating one in the latest Gameplay Trailer, and the Gamespot's combat videos.
But damn, why didn't they play with KB&M... -__- I mean, the internet is flooding with the comments about the XBox One controller performance of the game. Why not provide additional useful information as a journalist?..
Dont know. You can clearly see Yrden's sign here: https://www.youtube.com/watch?v=QQUKoJRuIyg&t=1m4sObviously I'm not certain, but I thought that was Heliotrope. Maybe Yrden either incorperates Heliotrope's effects when you level it up, or maybe you get Heliotrope when leveling the Signs skill path.
I'm fairly confident that Yrden works like it did previously, though.
Where axeactly can I find this?The slowing field is the secondary version of the sign, as far as I know. You can see the incapacitating one in the latest Gameplay Trailer, and the Gamespot's combat videos.
I think this is same yrden with witcher 2. But with different color. https://www.youtube.com/watch?v=Q-9t8ppBDLU#t=1m57sWhere axeactly can I find this?
I don't remember seeing yrden working like in Witcher 2 so far. I always thought the first version was a small heliotrope and the second version this little cannon, you can see in that screen.
I think you're right, actually. Now that I think of it, I remember them saying at some stage that they didn't want Yrden working quite the same as it did in The Witcher 2. Because people would just go for derpy backstab damage all the time lol.I can't recall seeing Yrden acting like it did in TW2, only seen the slowdown version. However every Sign does have two modes. In IGN's "wubwub" video you can see him seamlessly cast between the Igni and Quen modes. From what I've seen:
Igni - Flamethrower that is channeled and a Flameburst that fires in a forward arc.
Aard - 360 wave blast and forward arc that has a chance of knocking enemies down.
Quen - Channeled shield that seems to blocks all damage and a little orb that backfires when Geralt is hit.
Axii - A single target stun and a Charm spell.
Yrden - Slowing trap and something else?
they are both still in. You can see them being used here, to go ~48seconds:At first I was really disappointed that they changed Quen back to "bubble shield" as seen in screenshot before. But then I realised that in 35min. official gameplay it looked still like the TW2 version so did they changed it in between or are theese both in game? One charged for more power and one not?
dx12 needs more power or the game with dx12 can run with the same system specs?So I just read an article, on a dutch tech site, saying that MSI have spoken about DX12 becoming available through a patch.
Now I know its nothing official. (that's why there is the word rumor in the title.) But MSI has since retracted it's statement, and I can't find it.
If it's true that means: DX12 is able to be patched in and the required specs can become lower for people with Win 10 and DX12.
My source: http://nl.hardware.info/nieuws/43680/mogelijk-directx-12-updates-voor-the-witcher-3-en-batman-arkham-knight?utm_source=dlvr.it&utm_medium=facebook&utm_campaign=hardwareinfo
Again it's a rumor, and I don't know if any of the devs know if they are even going to attempt to implement DX12, I sure hope so.