[MOD] More Realistic Combat Animations and Half-swording
While this isn't a standalone mod, but rather part of School of the Roach, I've decided to post one topic on it alone, since I believe I'm the first person properly adding new combat animations to Geralt.
By new I mean already baked and included animations on the man_base skeleton.
CDPR never provided us with animating tools, so I'm not sure whether adding real new animations is possible or not, although even if possible, it will require a massive amount of work.
Anyway, I've added up to 35 new animations ranging from light attack, heavy attack and half-swording (heavy attack).
As for half-swording, currently it's set to trigger on heavily armored enemies (changes the animations for heavy attacks).
You can watch a demonstration here:
While this isn't a standalone mod, but rather part of School of the Roach, I've decided to post one topic on it alone, since I believe I'm the first person properly adding new combat animations to Geralt.
By new I mean already baked and included animations on the man_base skeleton.
CDPR never provided us with animating tools, so I'm not sure whether adding real new animations is possible or not, although even if possible, it will require a massive amount of work.
Anyway, I've added up to 35 new animations ranging from light attack, heavy attack and half-swording (heavy attack).
As for half-swording, currently it's set to trigger on heavily armored enemies (changes the animations for heavy attacks).
You can watch a demonstration here:
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