They are arguably the weakest faction.
I regularly end the round with something 'fairly' equal on the first round and zero opponent score on the second winning round, or alternatively an opponent zero score on the first and an overwhelming advantage in the second.
Very rarely I get a poor hand and the game can run *much* closer, while for Northern or Nilfgaard the exchange of spies can make a weak start hand into a strong hand almost every time... with the balance that his hand gets stronger too.
A common mistake is to carry too many cards in your deck. You really only want 22-23 cards plus 6-8 modifiers in either Nilfgaard or Northern decks, and not *much* more than that for monsters or Scoi'atel. You also may want to *exclude* some of your weaker hero cards (even down to reducing the number of 10s) in the two Ns decks. The only really useful ones that should be kept regardless are Danelion, Avall'ach & Yennefer, but you hand *could* be stronger without any others. I don't run such an extreme hand ~ keeping the two 15s and a couple of 10s, but I will often drop a 10 hero in preference to a "useful" card at the round start.
I regularly end the round with something 'fairly' equal on the first round and zero opponent score on the second winning round, or alternatively an opponent zero score on the first and an overwhelming advantage in the second.
Very rarely I get a poor hand and the game can run *much* closer, while for Northern or Nilfgaard the exchange of spies can make a weak start hand into a strong hand almost every time... with the balance that his hand gets stronger too.
A common mistake is to carry too many cards in your deck. You really only want 22-23 cards plus 6-8 modifiers in either Nilfgaard or Northern decks, and not *much* more than that for monsters or Scoi'atel. You also may want to *exclude* some of your weaker hero cards (even down to reducing the number of 10s) in the two Ns decks. The only really useful ones that should be kept regardless are Danelion, Avall'ach & Yennefer, but you hand *could* be stronger without any others. I don't run such an extreme hand ~ keeping the two 15s and a couple of 10s, but I will often drop a 10 hero in preference to a "useful" card at the round start.